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OSIT-AE-App-Svelte/documentation/ARCHITECTURE.md
Scott Idem 064942c647 docs: Reorganize documentation files
- Centralize project-wide documentation into a new /documentation directory.
- Remove old, deprecated README guideline files.
- Create a comprehensive AETHER_API_OBJECTS.md file detailing all API data models.
2025-11-20 14:26:30 -05:00

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# Aether Project Architecture
This document outlines the overall architecture and key technologies used in the Aether SvelteKit frontend project.
## 1. Project Overview
The Aether project is a Svelte and SvelteKit based application, utilizing Tailwind CSS and Skeleton for styling and UI elements. It serves as the frontend UI/UX for the Aether system, which interacts with a Python FastAPI backend.
## 2. Core Technologies
- **Frontend Framework:** Svelte 5 and SvelteKit v2
- **Routing:** SvelteKit's file-system based routing.
- **Styling:** Tailwind CSS v4
- **UI Component Libraries:**
- Skeleton (Design System, Tailwind Components, Functional Components - being phased out due to conflicts with Tailwind CSS v4)
- Flowbite (Tailwind Components)
- Custom Components (a growing library of `ae_comp__*` and `element_*` components)
- **Text/Code Editors:**
- CodeMirror 6.x (primary text and code editor, planned for rich text editing)
- Edra (TipTap based Rich Text Editor)
- **Note:** ShadEditor TipTap is present but marked for removal, with CodeMirror being the preferred solution for all text editing needs.
- **Icons:** Lucide Icons (SVG Icons)
- **Markdown Parsing:** `marked` library
- **State Management:** Svelte stores, potentially with `liveQuery` from Dexie for reactive IndexedDB interactions.
## 3. Module Structure
The Aether project is organized into several modules, categorized as Core, Extended, and Custom.
### 3.1. Official Modules
#### Core Modules
These are foundational modules essential for the application's basic functionality.
- **Accounts:** Minimal implementation.
- **Files:** Manages hosted files.
- **People:** Minimal implementation for person records.
- **Sites:** Minimal implementation for site configurations.
- **Users:** Minimal implementation for user management.
#### Extended Modules
These modules provide additional features and functionalities.
- **Archives:** Minimal implementation.
- **Events:** Includes features for Badges and Presentation Management.
- **Posts:** Minimal implementation.
- **Journals:** Manages journal entries.
#### Custom Modules
These modules are tailored for specific client needs.
- **IDAA:** Includes Archives, Bulletin Board (BB), and Recovery Meetings functionalities.
## 4. Data Storage Mechanisms
### 4.1. Local Storage
Used for client-side persistence of various application states and configurations.
- `api`: API-related settings.
- `app`: Global application settings.
- `core`: Settings and data specific to core modules.
- `<module>`: Settings and data specific to extended modules.
- `<custom>`: Settings and data specific to custom modules.
### 4.2. IndexedDB (Dexie.js)
Used for more structured client-side data storage, often for caching and offline capabilities.
- `ae_core_db`: Core database instance.
- `<module>`: Module-specific database instances.
- `<custom>`: Custom module-specific database instances (none currently defined).
## 5. Data Sorting
Standardized sorting orders are applied across various data lists.
- **Default/General:** `group > priority > sort > updated_on/created_on`
- **Specific (e.g., Events):** `type > start_date/time > code or name`
## 6. Object Properties and Fields
A set of standardized field names and types are used across Aether objects.
### 6.1. Core Standard Fields
These fields are expected to be present in most Aether objects.
- `id`: Primary key for an object (internal use, often a UUID).
- `id_random`: Randomly generated ID for an object (often used for external exposure or URL parameters).
- `<object_type>_id_random`: Specific random ID for an object (e.g., `person_id_random`).
- `code`: Short, unique identifier.
- `name`: Display name.
- `enable`: Boolean for active/inactive status.
- `hide`: Boolean for visibility.
- `priority`: Numeric value for ordering.
- `sort`: Numeric value for ordering.
- `group`: Categorization string.
- `notes`: General notes/comments.
- `created_on`: Timestamp of creation.
- `updated_on`: Timestamp of last update.
### 6.2. Special Use Fields
Fields with specific purposes or conditional usage.
- `for_type`: Indicates the type of object this object is linked to.
- `for_id`: The ID of the object this object is linked to.
- `archive_on`: Timestamp for archiving.
- `passcode`: Password or access code.
- `external_id`: ID from an external system.
### 6.3. Configuration and JSON Fields
Fields designed to store JSON data.
- `cfg_json`: Configuration data in JSON format.
- `data_json`: General data in JSON format.
- `linked_li_json`: List of linked items in JSON format.
### 6.4. Special Generated Fields (Client-side)
Fields generated on the client-side, primarily for sorting or UI logic.
- `tmp_sort_1`
- `tmp_sort_2`
- `tmp_sort_3`
### 6.5. Future Standard Fields
A list of potential future standard fields, often prefixed with `obj_`. These are currently conceptual and not yet fully integrated.
- `obj_id`, `obj_ext_uid`, `obj_ext_id`, `obj_import_id`, `obj_code`, `obj_account_id`, `obj_passcode`, `obj_type`, `obj_type_ver_id`, `obj_name`, `obj_summary`, `obj_outline`, `obj_description`, `obj_enable`, `obj_enable_on`, `obj_archive_on`, `obj_hide`, `obj_priority`, `obj_sort`, `obj_group`, `obj_cfg_json`, `obj_notes`, `obj_created_on`, `obj_updated_on`.
## 7. IndexedDB LiveQuery Usage
- `lq__xyz_obj`: Used for general read-only access to liveQuery results.
- `lqw__xyz_obj`: Used for forms and binding values, representing a writable snapshot of liveQuery results.
- **Note:** Care must be taken when binding to `lqw__xyz_obj` to manage updates and potential conflicts with the underlying liveQuery.