Quick version bump again.
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documentation/PROJECT__AE_Events_Badges_Config_Cleanup.md
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documentation/PROJECT__AE_Events_Badges_Config_Cleanup.md
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# Project: Badges Config Cleanup & Config UI
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**Status:** Planning / Ready to Execute
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**Priority:** Medium-High (post-April 2026 BGH conference; same pattern as pres_mgmt cleanup)
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**Created:** 2026-04-02
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**Related:** `TODO__Agents.md`, `PROJECT__AE_Events_PressMgmt_Config_Cleanup.md`, `PROJECT__Stores_Svelte5_Migration.md`, `MODULE__AE_Events_Badges.md`
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---
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## Background
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The badges module has accumulated the same class of problems as pres_mgmt before its cleanup:
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- `mod_badges_json` is typed as `any` in `ae_types.ts` and `key_val | null` in `db_events.ts` — no canonical TypeScript interface exists.
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- Badge search and UI state still lives in `events_loc.badges` (Svelte 4 nested store), with manual `typeof x === 'undefined'` guards in `+page.svelte` and `ae_comp__badge_search.svelte`.
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- `ae_events_stores__badges_defaults.ts` already has typed `BadgesLocState` and `BadgesSessState` interfaces wired into `events_loc` — but these have not yet been promoted to a standalone `PersistedState` like pres_mgmt's `pres_mgmt_loc`.
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- The `edit_permissions` sub-object (which controls which badge fields each access level may edit) is documented and wired up in `ae_comp__event_settings_badges_form.svelte`, but the review page (`[badge_id]/review/+page.svelte`) still uses hardcoded defaults with `TODO` markers instead of reading from `mod_badges_json`.
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- `trusted_passcode` and `administrator_passcode` are stored in `mod_badges_json` and managed via the legacy settings form — no dedicated config UI exists.
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- Admin must edit the settings form (or DB directly) to change badge config — no standalone, grouped config page exists (unlike pres_mgmt, which now has `/pres_mgmt/config`).
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---
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## Goals
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1. **Canonical config schema** — define `BadgesRemoteCfg` TypeScript interface for `mod_badges_json`
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2. **New Svelte 5 store** — promote `events_loc.badges` to a standalone `PersistedState` (`badges_loc`) with its own localStorage key
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3. **Wire `edit_permissions`** — connect the review page to `mod_badges_json.edit_permissions` (remove hardcoded defaults)
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4. **Config UI** — dedicated admin page at `(badges)/badges/config/` for managing `mod_badges_json`
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5. **Security review** — ensure passcode fields are never exposed to non-administrator access
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---
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## Canonical Remote Config Schema
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`BadgesRemoteCfg` — the authoritative TypeScript interface for `event.mod_badges_json`:
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```typescript
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interface BadgesRemoteCfg {
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// Search & UI behaviour
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badge_id_only_search: boolean; // restrict search input to badge IDs only
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enable_mass_print: boolean; // show the mass-print controls
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enable_add_badge_btn: boolean; // show the "Add Badge" button
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enable_upload_badge_li_btn: boolean; // show the "Upload Badge List" button
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enable_search_qr: boolean; // enable QR scan search
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// QR code configuration
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qr_type: string | null; // QR payload format (e.g. 'badge_id', 'url')
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// Access control — passcodes for attendee / staff tiered access
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// WARNING: Only expose to administrator_access. Never render client-side for lower levels.
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trusted_passcode: string | null;
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administrator_passcode: string | null;
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// Field-level edit permissions per access tier
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// key = access level ('authenticated' | 'trusted' | 'administrator')
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// value.can_edit = string[] of field keys, or '*' for all fields
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edit_permissions: {
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authenticated?: { can_edit: string[] | '*' };
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trusted?: { can_edit: string[] | '*' };
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administrator?: { can_edit: string[] | '*' };
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};
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}
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```
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### Default field permissions (encoded in defaults, not hardcoded in review page)
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```typescript
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// Attendee (passcode-authenticated)
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authenticated.can_edit = [
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'pronouns_override',
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'full_name_override',
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'professional_title_override',
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'affiliations_override',
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'phone_override',
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'location_override',
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'allow_tracking',
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'agree_to_tc',
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]
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// Trusted staff
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trusted.can_edit = [
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'pronouns_override',
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'full_name_override',
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'professional_title_override',
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'affiliations_override',
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'phone_override',
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'location_override',
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'email_override',
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'badge_type_code_override',
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'registration_type_code_override',
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'allow_tracking',
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'agree_to_tc',
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'hide',
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'priority',
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'notes',
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// other_1_code ... other_8_code
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// ticket_1_code ... ticket_8_code
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]
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// Administrator
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administrator.can_edit = '*'
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```
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---
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## New Svelte 5 Local Store
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**Do NOT touch `events_loc` or the paused Svelte 5 migration.**
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Instead, promote the existing `BadgesLocState` to a standalone store.
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**Files to create/modify:**
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- **New store:** `src/lib/stores/ae_events_stores__badges.svelte.ts`
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- **Defaults file:** `src/lib/stores/ae_events_stores__badges_defaults.ts` (already exists — no change needed to the types)
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- **Version gate:** add `AE_BADGES_LOC_VERSION` to `store_versions.ts`
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```typescript
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// ae_events_stores__badges.svelte.ts
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import { PersistedState } from 'runed';
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import { badges_loc_defaults } from './ae_events_stores__badges_defaults';
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export const badges_loc = new PersistedState('ae_badges_loc', badges_loc_defaults);
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// Usage: badges_loc.current.fulltext_search_qry_str
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```
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New localStorage key: `ae_badges_loc` (separate from `ae_events_loc`)
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Consumer syntax change:
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```
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BEFORE: $events_loc.badges.fulltext_search_qry_str
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AFTER: badges_loc.current.fulltext_search_qry_str
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```
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### Store migration scope
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`$events_loc.badges` is used in two files (~48 references total):
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- `(badges)/badges/+page.svelte` — all search params, inline guards (lines 59-73, 116-148, 423-424)
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- `(badges)/badges/ae_comp__badge_search.svelte` — all filter bindings (lines 40-228)
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The manual `typeof x === 'undefined'` guards in `+page.svelte` are eliminated entirely —
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`PersistedState` with typed defaults guarantees fields always exist.
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---
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## Review Page — Wire `edit_permissions`
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**File:** `(badges)/badges/[badge_id]/review/+page.svelte`
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Currently has two `TODO` markers at lines ~60 and ~197 where `can_edit_fields` is built
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from hardcoded arrays instead of `mod_badges_json.edit_permissions`.
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**After this change:**
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1. Load `lq__event_obj` (already available via Dexie liveQuery in that page)
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2. Derive `can_edit_fields` from `$lq__event_obj?.mod_badges_json?.edit_permissions`
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3. Fall back to the defaults from `BadgesRemoteCfg` defaults if `edit_permissions` is not set
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4. The `ae_comp__badge_review_form.svelte` component interface is already correct — it accepts `can_edit_fields: string[]` prop
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---
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## Config UI Page
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**Route:** `/events/[event_id]/(badges)/badges/config/`
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**Access:** `$ae_loc.administrator_access` only (passcodes present — stricter than pres_mgmt's manager_access)
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**Button visibility:** Edit mode only (or always visible in the section header, admin-gated)
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### Page behaviour
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- Loads `event.mod_badges_json` fresh from API (or Dexie) on page open
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- Displays grouped form sections (see below)
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- Save = load → merge draft → PATCH `/v3/crud/event/{event_id}` with `{ mod_badges_json: updated }`
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- Settings page `Badges (mod_badges_json)` section gets a link to this page + raw JSON fallback (same pattern as pres_mgmt)
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### Form sections
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1. **Search & UI** — `badge_id_only_search`, `enable_mass_print`, `enable_add_badge_btn`, `enable_upload_badge_li_btn`, `enable_search_qr`
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2. **QR Config** — `qr_type` (text input)
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3. **Access Passcodes** — `trusted_passcode`, `administrator_passcode` (masked inputs; only visible to administrator_access)
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4. **Attendee Editable Fields** — `edit_permissions.authenticated.can_edit` (checkbox list per known field)
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5. **Staff Editable Fields** — `edit_permissions.trusted.can_edit` (checkbox list per known field)
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> Administrator is always `*` (all fields) — no UI control needed, show as read-only note.
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---
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## Settings Page Changes
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`settings/+page.svelte` → `Badges (mod_badges_json)` section:
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```svelte
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<!-- Replace the form+toggle with: -->
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<p class="text-sm text-surface-500">
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Manage badge search, print controls, QR config, passcodes, and field permissions.
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</p>
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<a href="/events/{event_id}/badges/config" class="btn btn-sm preset-tonal-primary">
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Open Badges Config
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</a>
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<!-- Raw JSON fallback for debugging / emergency edits -->
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<details class="mt-2">
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<summary class="text-xs text-surface-400 cursor-pointer">Raw JSON (advanced)</summary>
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<!-- existing CodeMirror editor remains here -->
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</details>
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```
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The old `ae_comp__event_settings_badges_form.svelte` can be retired after the config page is live —
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keep the file for now but stop importing it from the settings page.
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---
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## Security Notes
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- `trusted_passcode` and `administrator_passcode` are sensitive credentials.
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- The config page must be gated at `administrator_access` (not just `manager_access`).
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- Input fields should use `type="password"` with a show/hide toggle — do not render as plain text.
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- Never include passcode values in client-side logs or error messages.
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- `edit_permissions` affects what data attendees can self-modify — changes take effect on the next page load (no caching concern since it's read from `mod_badges_json` on load).
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---
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## Migration Path
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Safe and backward compatible — the review page already falls back to hardcoded defaults.
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1. New `BadgesRemoteCfg` interface — no DB changes needed
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2. `ae_events_stores__badges.svelte.ts` — new file, new localStorage key (`ae_badges_loc`)
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3. Migrate `$events_loc.badges.*` → `badges_loc.current.*` in two files (~48 refs)
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4. Wire review page `can_edit_fields` to `mod_badges_json.edit_permissions`
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5. Build config UI page and update settings page
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---
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## Implementation Steps
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- [ ] **Step 1** — Define `BadgesRemoteCfg` TypeScript interface (add to `ae_events_stores__badges_defaults.ts` alongside existing `BadgesLocState`)
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- [ ] **Step 2** — Create `ae_events_stores__badges.svelte.ts` with `PersistedState`; add `AE_BADGES_LOC_VERSION` to `store_versions.ts`
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- [ ] **Step 3** — Migrate `$events_loc.badges.*` → `badges_loc.current.*` in `+page.svelte` and `ae_comp__badge_search.svelte`; remove manual `typeof` guards
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- [ ] **Step 4** — Wire `edit_permissions` into review page `can_edit_fields` (replace the two TODO blocks)
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- [ ] **Step 5** — Build config UI at `(badges)/badges/config/+page.svelte` (administrator_access gated)
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- [ ] **Step 6** — Update settings page `Badges` section with link to config page; retire the old form component import
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- [ ] **Step 7** — Update active event(s) via new UI; verify passcode fields function correctly
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- [ ] **Step 8** — `npx svelte-check` clean; commit
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### Step 3 scope (find-replace)
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```
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grep -rn 'events_loc\.badges' src/
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```
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Affected files:
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- `src/routes/events/[event_id]/(badges)/badges/+page.svelte` (~35 refs)
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- `src/routes/events/[event_id]/(badges)/badges/ae_comp__badge_search.svelte` (~13 refs)
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---
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## Notes
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- `BadgesLocState` already has typed interfaces in `ae_events_stores__badges_defaults.ts` — this is ahead of where pres_mgmt was. Steps 1-3 are therefore lower risk.
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- The `BadgesSessState` (in-memory, resets on page load) does **not** need to move — it can stay in `events_sess.badges` inside the main store for now; it contains no persisted user prefs.
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- `enable_search_qr` and `qr_type` need validation: verify what QR type values are actually consumed by the scan component before exposing them as free-text inputs. A select with known options is safer.
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- Badge type code options (`member`, `non-member`, `guest`, etc.) are defined per Event Badge Template — the config page should not hardcode them. If badge type selects are needed in config, pull from `db_events.badge_template` liveQuery.
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- The `agree_to_tc` field in `can_edit_fields` is a placeholder — no Terms & Conditions flow exists yet. Gate it with a note in the UI.
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@@ -1,6 +1,6 @@
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{
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"name": "osit-aether-app-svelte",
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"version": "3.00.09",
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"version": "3.00.10",
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"description": "One Sky IT's Aether App created with Svelte, SvelteKit, Tailwind CSS, Lucide, Font Awesome, and Skeleton UI. -Scott Idem",
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"homepage": "https://oneskyit.com/",
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"private": true,
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