Derived from OSIT MasterKey app (LegacyUtilities.m, Ian Kohl 2019). Uses CGConfigureDisplayMirrorOfDisplay — native macOS API, no Homebrew dependency. Handler now tries display_control first; falls back to displayplacer for missing binary or per-device configStr overrides. Build the binary via scripts/build-display-control.sh on a Mac (requires Xcode CLT only), then commit resources/bin/display_control. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
117 lines
8.1 KiB
Markdown
117 lines
8.1 KiB
Markdown
# Native App Agent Task List
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> Use this file to track steps for complex features or bug fixes.
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> **Status:** Stable - ongoing development.
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## Current Investigation
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- This started as an API contract review for the native Electron bootstrap path and expanded into a packaging/runtime issue after the deploy step stopped producing bundles.
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- We now know the API side was not the root cause. The bootstrap request shape in `src/main/api_client.ts` was wrong and has been corrected.
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- The packaging blocker has been diagnosed and fixed (see below).
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## Launcher Terminology Cleanup
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- Align the native docs/comments with the Svelte-side terminology: **Launch Profile** = the
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Svelte config object keyed by extension; **Native Template** = the AppleScript or shell
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string Electron actually executes after the file lands in temp.
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- Update `src/main/file_handlers.ts` comments and any bridge-facing wording so they describe the
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resolved `native_template` string accurately. `launch_profiles` is only the Svelte-side map;
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the IPC payload is the single executable string. Do not reintroduce `launch_scripts` as the
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public term.
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- Keep the source of truth in Svelte. Electron should remain a thin executor/copy layer.
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- After source/docs updates, rebuild/regenerate `dist/main/file_handlers.js` from source; do not
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hand-edit the generated file.
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- If any parameter names remain awkward in source, preserve runtime behavior first and rename
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only when the signature ripple is understood.
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## What Was Fixed
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- Updated the native bootstrap flow to use the direct `site_domain/search` request body expected by API V3.
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- Standardized the account-bypass header to `x-no-account-id: bypass` where that narrow bypass is intended.
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- Removed a redundant `x-no-account-id` header from file download calls.
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- Rewrote the device lookup smoke test so it validates the real two-step bootstrap path end to end.
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- Upgraded Electron from 34.x to 42.0.1.
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- Replaced deprecated `electron-packager` with `@electron/packager` 20.0.0.
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- Added a `package:linux` smoke test path so packaging failures can be isolated from macOS-specific behavior.
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- **Fixed packaging hang on Node 26:** `yauzl` 2.10.0 (used by `extract-zip` in `@electron/packager`) emits no `data` events on Node 26 streams, causing zip extraction to hang indefinitely. Fix: patched `@electron/packager/dist/unzip.js` to use `bsdtar` (libarchive) instead of `extract-zip`. `bsdtar` was chosen over `7z` because `7z` refuses macOS `.app` bundles with chained symlinks inside framework bundles. Patch is re-applied on every `npm install` via the `postinstall` script at `scripts/patch-packager-unzip.js`.
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## Verified So Far
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- `npm run dev` works once the Electron binary is present locally.
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- Manual Electron cache extraction restored a runnable checkout on this machine.
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- API validation confirmed the backend responds correctly for:
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- `event_device/{id}` lookup
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- `site_domain/search?limit=1` with the direct `SearchQuery` body
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- The returned `site_domain.account_id` matches the device account context in the verified bootstrap flow.
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- The SvelteKit frontend bootstrap path already follows the correct API contract and does not need the same fix.
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- **`npm run package:linux` now produces `builds/aether_launcher-linux-x64/`** with a complete bundle (confirmed 2026-05-11).
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- **`npm run package:mac` now produces `builds/aether_launcher-darwin-x64/` and `builds/aether_launcher-darwin-arm64/`** with `aether_launcher.app` inside each (confirmed 2026-05-11). Initial fix used `7z` but it refused chained symlinks inside macOS framework bundles; switched to `bsdtar` (libarchive) which handles both Linux and macOS zips correctly.
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- `deploy/deploy.sh` output directory names (`aether_launcher-darwin-x64`, `aether_launcher-darwin-arm64`) match packager output — no script changes needed.
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## Remaining Items
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1. Test that the packaged Linux binary runs end-to-end against the dev API.
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## Root Cause Summary (Packaging Hang)
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- **Tool chain:** Node 26.1.0 + `@electron/packager` 20.0.0 + `extract-zip` 2.0.1 + `yauzl` 2.10.0
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- **Symptom:** `npm run package:linux` exits 0 but produces no output. Debug log shows it starts extraction but never finishes.
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- **Root cause:** `yauzl` opens a read stream for the first zip entry, but on Node 26, no `data` events are ever emitted on that stream. The `pipeline(readStream, writeStream)` call in `extract-zip` blocks forever.
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- **Fix:** Replace the one-liner `extractElectronZip` function in `node_modules/@electron/packager/dist/unzip.js` with a `child_process.execSync` call to `bsdtar -xf`. `bsdtar` was chosen over `7z` because `7z` refuses macOS `.app` bundles with chained symlinks (e.g. `Electron Framework.framework/Libraries → Versions/Current/Libraries`). A `postinstall` npm script re-applies this patch after each `npm install`.
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- **Build-time dependency:** `libarchive` (provides `bsdtar`) must be installed on the build host. On Arch: `pacman -S libarchive`; macOS: included in Xcode CLT or `brew install libarchive`; Ubuntu/Debian: `apt install libarchive-tools`.
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## References
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- Electron 42 release notes: https://www.electronjs.org/blog/electron-42-0
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- Related Electron packaging discussion: https://github.com/aaddrick/claude-desktop-debian/pull/587
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- Electron packaging/runtime change reference: https://github.com/electron/electron/pull/49328
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- yauzl Node 26 stream issue: `yauzl` 2.10.0 uses legacy Node streams (streams1 style); Node 26 changed stream internal behavior so `openReadStream` returns a stream that never emits `data` without a proper pipeline consumer.
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## Notes
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- Was on Electron 34.
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- The problem is not the backend API keys or the frontend site bootstrap flow.
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- The packaging fix is a node_modules patch, not upstream. If `@electron/packager` or `extract-zip` releases a Node 26-compatible version, the `postinstall` script should be removed.
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---
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## set_display_layout — Setup & Status (updated 2026-05-20)
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**Primary approach: `display_control` (native CoreGraphics — no Homebrew required)**
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- Source: `scripts/display_control.m` (derived from OSIT MasterKey app, Ian Kohl 2019)
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- Build: run `scripts/build-display-control.sh` on a Mac (requires Xcode CLT only)
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- Output: `resources/bin/display_control` — commit this binary to the repo
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- Uses `CGConfigureDisplayMirrorOfDisplay` — same CoreGraphics API macOS uses internally
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- Supports 3+ displays; auto-detects all connected displays; no config string needed
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**Fallback approach: `displayplacer` (requires `brew install displayplacer` on each venue Mac)**
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- Reference: [jakehilborn/displayplacer](https://github.com/jakehilborn/displayplacer)
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- Still used when `display_control` binary is not present
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- Also used for per-device `configStr` overrides (displayplacer-format strings in `event_device.data_json`)
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**Current state (2026-05-20):**
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- ✅ Correct `mirror_of_display:<uuid>` syntax used in displayplacer fallback (was `mirror:` — wrong, now fixed)
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- ✅ Failures logged to Electron console (`[Launcher] set_display_layout:`) instead of silently swallowed
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- ✅ **Display Mode toggle** added to Launcher config (Native OS section) — Extend/Mirror buttons always visible, no Technical Mode required
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- ⏳ `display_control` binary not yet built — must be compiled on a Mac and committed
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**To build `display_control` (do this on a Mac):**
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```bash
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# One-time: install Xcode Command Line Tools if not already installed
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xcode-select --install
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# Then:
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./scripts/build-display-control.sh
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# Test it with a second display connected:
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./resources/bin/display_control status
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./resources/bin/display_control extend
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./resources/bin/display_control mirror
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# Commit the binary:
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git add resources/bin/display_control
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git commit -m "build: add display_control binary (macOS CoreGraphics)"
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```
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**Optional per-device override (displayplacer format, for edge cases):**
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For rooms where auto-detection produces the wrong result, store the raw configStr in `event_device.data_json`:
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```json
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{
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"displayplacer_config_extend": "<output of displayplacer list in extended layout>",
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"displayplacer_config_mirror": "<output of displayplacer list in mirrored layout>"
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}
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```
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`configStr` is passed from the Svelte call site and uses the displayplacer fallback path directly.
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