# One Sky IT's Aether App - SvelteKit v2 This uses SvelteKit version 2.x with Svelte version 5.x, DexieJS 4.x, TailwindCSS 4.1, and Skeleton. # Modules ## Core (`/core/`) Admin-only views for foundational Aether objects. Minimal UI — primarily used for data management. - **Accounts** (`/core/accounts/`, `/core/accounts/[account_id]/`) - **Activity Logs** (`/core/activity_logs/`) - **Addresses** (`/core/addresses/`, `/core/addresses/[address_id]/`) - **Contacts** (`/core/contacts/`, `/core/contacts/[contact_id]/`) - **Lookups** (`/core/lookups/`) — Countries, subdivisions, time zones - **People** (`/core/people/`, `/core/people/[person_id]/`) - **Sites** (`/core/sites/`, `/core/sites/[site_id]/`) - **Users** (`/core/users/`, `/core/users/[user_id]/`) ## Events (`/events/`) The primary client-facing module for conference and event management. ### Event List (`/events/`) ### Event Detail (`/events/[event_id]/`) Each event has four sub-modules, each in its own SvelteKit route group: #### Presentation Management (`/(pres_mgmt)/`) Manages the full conference program. - `/events/[event_id]/pres_mgmt/` — Dashboard - `/events/[event_id]/locations/` — Location list - `/events/[event_id]/location/[event_location_id]/` — Location detail - `/events/[event_id]/presenter/[presenter_id]/` — Presenter detail - `/events/[event_id]/session/[session_id]/` — Session detail - `/events/[event_id]/reports/` — Presenter, session, and file reports #### Launcher (`/(launcher)/`) Kiosk display system; runs on-site to show session schedules and presenter info. - `/events/[event_id]/launcher/` — Launcher home - `/events/[event_id]/launcher/[event_location_id]/` — Location-specific display #### Badges (`/(badges)/`) Badge printing and management for event attendees. - `/events/[event_id]/badges/` — Badge list - `/events/[event_id]/badges/[badge_id]/` — Badge detail - `/events/[event_id]/badges/[badge_id]/print` — Print a single badge - `/events/[event_id]/badges/[badge_id]/review` — Review before printing - `/events/[event_id]/badges/print_list/` — Bulk print queue - `/events/[event_id]/badges/stats/` — Badge statistics - `/events/[event_id]/templates/` — Badge template management #### Leads (`/(leads)/`) Exhibitor lead capture via QR scan or manual entry. - `/events/[event_id]/leads/` — Exhibit list - `/events/[event_id]/leads/exhibit/[exhibit_id]/` — Exhibit detail and lead capture - `/events/[event_id]/leads/exhibit/[exhibit_id]/lead/[exhibit_tracking_id]/` — Lead detail #### Event Settings (`/settings/`) - `/events/[event_id]/settings/` — Event configuration (basic info, pres mgmt, badges, abstracts) ## Journals (`/journals/`) The "frontier" module — most fully-featured and used as the canonical implementation reference. - `/journals/` — Journal list - `/journals/[journal_id]/` — Journal detail and entry list - `/journals/[journal_id]/entry/[journal_entry_id]/` — Journal entry detail and editor ## IDAA (`/idaa/`) Custom module for the IDAA client. Built on core Aether objects (Events, Posts, Archives). - `/idaa/` — IDAA home / dashboard ### Archives (`/idaa/archives/`) - `/idaa/archives/` — Archive list with media player - `/idaa/archives/[archive_id]/` — Archive detail and content list ### Bulletin Board (`/idaa/bb/`) Built on the Posts and Post Comments objects. - `/idaa/bb/` — Post list - `/idaa/bb/[post_id]/` — Post detail and comments ### Recovery Meetings (`/idaa/recovery_meetings/`) Built on the Events object. - `/idaa/recovery_meetings/` — Meeting list with search/filter - `/idaa/recovery_meetings/[event_id]/` — Meeting detail ### Video Conferences (`/idaa/video_conferences/`) - `/idaa/video_conferences/` — Video conference list (Jitsi integration) - `/idaa/jitsi_reports/` — Jitsi usage reports ## Hosted Files (`/hosted_files/`) - `/hosted_files/` — File list and upload management - `/hosted_files/video_util/` — Video processing utility ## Testing (`/testing/`) Developer sandbox pages — not for production use. - `/testing/ae_obj_field_editor_v3/` — V3 field editor playground - `/testing/data_store_v3/` — Data store V3 playground - `/testing/editor_test/` — CodeMirror / TipTap editor tests - `/testing/hosted_files/` — File upload tests # How to build and deploy SvelteKit: The deployment is now fully automated using Docker Compose. The application is built directly from source inside a clean Docker environment, eliminating the need for manual `rsync` or `npm_deploy` management. ### Commands Run these commands from the root of the `aether_app_sveltekit` project: #### 1. Deploy to Staging (Dev) This builds and restarts the staging containers (`ae_app_node_dev`, etc.) on your local workstation. ```bash npm run deploy:staging ``` #### 2. Deploy to Production This builds the image using production flags and restarts the production containers. ```bash npm run deploy:prod ``` ### Technical Details - **Dockerfile**: Uses a multi-stage build. Stage 1 (builder) installs dependencies and builds the app using the `BUILD_MODE` argument. Stage 2 (runtime) creates the final lightweight image. - **Environment Handling**: - `PUBLIC_` variables are baked into the image during the build step based on `.env.staging` or `.env.prod`. - Private runtime variables are passed via the `env_file` in `docker-compose.yml`. - **Networking**: Containers are automatically joined to the `ae_dev_net` network to allow local Nginx proxying. - **Legacy Migration**: The `upstream` in the local Nginx configuration has been updated to point to these new SvelteKit containers on port 3000. --- # Rebuild the node_modules directory and manually install extra Svelte packages Run the npm update to fix the node_modules directory and package.json ```bash npm list npm outdated npm update npm outdated npm list ``` Other installs?: Are both still needed? I know at least one of these is. 2024-07-23 ```bash npm install --save-dev svelte-highlight npm install --save-dev typescript-svelte-plugin ``` --- # Set up and run ## Packages and dependencies ```bash npm install --save-dev svelte-highlight typescript-svelte-plugin npm install flowbite flowbite-svelte tailwind-merge @popperjs/core ``` I am slowly switching from Font-Awesome to Lucide ## Tiptap Editor - Eventually use Edra? https://edra.tsuzat.com/ - Best Rich Text Editor, made for Svelte Developers with Tiptap - ShadEditor is "evolving" to be Edra. - ShadCN is still stuck on Tailwind 3. Waiting to upgrade to Tailwind 4.x. Tailwind 4.x was released in late January 2025. ShadCN is still being worked on as of late March 2025. - [https://github.com/huntabyte/shadcn-svelte/issues/1643](https://github.com/huntabyte/shadcn-svelte/issues/1643) Need to install ShadCN and Lucide for the Tiptap editor. ```bash npm install shadcn-svelte npm install lucide-svelte npm install mode-watcher ``` Now we initialize the ShadCN and ShadEditor packages. Follow the command line instructions. ```bash npx shadcn-svelte@next init npx shadcn-svelte@next add dropdown-menu button tooltip input popover separator npx shadeditor init ``` More packages related to the Tiptap editor??? ```bash npm install @tiptap/extension-link @tiptap/extension-bullet-list @tiptap/extension-history @tiptap/extension-typography @tiptap/extension-underline ``` ### Environment file The application uses standard SvelteKit `.env` files for build-time configuration (specifically for `PUBLIC_` prefixed variables). - **`.env.staging`**: Used by `npm run deploy:staging`. - **`.env.prod`**: Used by `npm run deploy:prod`. - **`.env.local`**: Used during local development (`npm run dev`). **Note:** Runtime variables (like private API keys or DB credentials) are managed in the deployment directory's `.env` file and passed to the containers via Docker Compose. --- ## Developing Start a local development server: ```bash npm run dev # or start the server and open the app in a new browser tab npm run dev -- --open ``` ## Deployment (Production/Staging) To create a production or staging version and deploy it to the local containers: ```bash # For Staging/Dev npm run deploy:staging # For Production npm run deploy:prod ``` These commands use the multi-stage **Dockerfile** to build the app in a clean environment and automatically restart the corresponding Docker containers.