# One Sky IT's Aether App - SvelteKit v2 This uses SvelteKit version 2.x with Svelte version 5.x, DexieJS 4.x, TailwindCSS 4.1, and Skeleton. # Modules ## Core (`/core/`) Admin-only views for foundational Aether objects. Minimal UI — primarily used for data management. - **Accounts** (`/core/accounts/`, `/core/accounts/[account_id]/`) - **Activity Logs** (`/core/activity_logs/`) - **Addresses** (`/core/addresses/`, `/core/addresses/[address_id]/`) - **Contacts** (`/core/contacts/`, `/core/contacts/[contact_id]/`) - **Lookups** (`/core/lookups/`) — Countries, subdivisions, time zones - **People** (`/core/people/`, `/core/people/[person_id]/`) - **Sites** (`/core/sites/`, `/core/sites/[site_id]/`) - **Users** (`/core/users/`, `/core/users/[user_id]/`) ## Events (`/events/`) The primary client-facing module for conference and event management. ### Event List (`/events/`) ### Event Detail (`/events/[event_id]/`) Each event has four sub-modules, each in its own SvelteKit route group: #### Presentation Management (`/(pres_mgmt)/`) Manages the full conference program. - `/events/[event_id]/pres_mgmt/` — Dashboard - `/events/[event_id]/locations/` — Location list - `/events/[event_id]/location/[event_location_id]/` — Location detail - `/events/[event_id]/presenter/[presenter_id]/` — Presenter detail - `/events/[event_id]/session/[session_id]/` — Session detail - `/events/[event_id]/reports/` — Presenter, session, and file reports #### Launcher (`/(launcher)/`) Kiosk display system; runs on-site to show session schedules and presenter info. - `/events/[event_id]/launcher/` — Launcher home - `/events/[event_id]/launcher/[event_location_id]/` — Location-specific display #### Badges (`/(badges)/`) Badge printing and management for event attendees. - `/events/[event_id]/badges/` — Badge list - `/events/[event_id]/badges/[badge_id]/` — Badge detail - `/events/[event_id]/badges/[badge_id]/print` — Print a single badge - `/events/[event_id]/badges/[badge_id]/review` — Review before printing - `/events/[event_id]/badges/print_list/` — Bulk print queue - `/events/[event_id]/badges/stats/` — Badge statistics - `/events/[event_id]/templates/` — Badge template management #### Leads (`/(leads)/`) Exhibitor lead capture via QR scan or manual entry. - `/events/[event_id]/leads/` — Exhibit list - `/events/[event_id]/leads/exhibit/[exhibit_id]/` — Exhibit detail and lead capture - `/events/[event_id]/leads/exhibit/[exhibit_id]/lead/[exhibit_tracking_id]/` — Lead detail #### Event Settings (`/settings/`) - `/events/[event_id]/settings/` — Event configuration (basic info, pres mgmt, badges, abstracts) ## Journals (`/journals/`) The "frontier" module — most fully-featured and used as the canonical implementation reference. - `/journals/` — Journal list - `/journals/[journal_id]/` — Journal detail and entry list - `/journals/[journal_id]/entry/[journal_entry_id]/` — Journal entry detail and editor ## IDAA (`/idaa/`) Custom module for the IDAA client. Built on core Aether objects (Events, Posts, Archives). - `/idaa/` — IDAA home / dashboard ### Archives (`/idaa/archives/`) - `/idaa/archives/` — Archive list with media player - `/idaa/archives/[archive_id]/` — Archive detail and content list ### Bulletin Board (`/idaa/bb/`) Built on the Posts and Post Comments objects. - `/idaa/bb/` — Post list - `/idaa/bb/[post_id]/` — Post detail and comments ### Recovery Meetings (`/idaa/recovery_meetings/`) Built on the Events object. - `/idaa/recovery_meetings/` — Meeting list with search/filter - `/idaa/recovery_meetings/[event_id]/` — Meeting detail ### Video Conferences (`/idaa/video_conferences/`) - `/idaa/video_conferences/` — Video conference list (Jitsi integration) - `/idaa/jitsi_reports/` — Jitsi usage reports ## Hosted Files (`/hosted_files/`) - `/hosted_files/` — File list and upload management - `/hosted_files/video_util/` — Video processing utility ## Testing (`/testing/`) Developer sandbox pages — not for production use. - `/testing/ae_obj_field_editor_v3/` — V3 field editor playground - `/testing/data_store_v3/` — Data store V3 playground - `/testing/editor_test/` — CodeMirror / TipTap editor tests - `/testing/hosted_files/` — File upload tests # How to build and deploy SvelteKit: Copy the contents of the "build" directory to ./npm_deploy/build/ ```bash npm run build ``` If this is just a quick build update then only the build directory needs to be copied (rsync). ```bash rsync -vhrz --exclude 'node_modules' ~/OSIT_dev/aether_app_sveltekit/build/ ~/OSIT_dev/ae_env_node_app/npm_deploy/build/ --delete rsync -vhrz ~/OSIT_dev/ae_env_node_app/npm_deploy/build/ scott@linode.oneskyit.com:/srv/env/prod_aether_sveltekit/npm_deploy/build/ --delete ``` If this includes package updates (not development) we need to copy the new package.json. Manually copy the new package.json file to ./npm_deploy/. This also needs to be copied to the server. Copy the package.json even though not really used. Run the --omit dev to clear out the node_modules directory. Copy the root node_modules directory to ./npm_deploy/build/node_modules/ after running te omit dev command. ```bash npm ci --omit dev # copy/paste, rsync, or cp rsync -vhrz ~/OSIT_dev/aether_app_sveltekit/node_modules ~/OSIT_dev/ae_env_node_app/npm_deploy/build/ --delete # copy package.json as well npm install ``` Everything should be ready to run on the development server and production server. # Rebuild the node_modules directory and manually install extra Svelte packages Run the npm update to fix the node_modules directory and package.json ```bash npm list npm outdated npm update npm outdated npm list ``` Other installs?: Are both still needed? I know at least one of these is. 2024-07-23 ```bash npm install --save-dev svelte-highlight npm install --save-dev typescript-svelte-plugin ``` --- # Set up and run ## Packages and dependencies ```bash npm install --save-dev svelte-highlight typescript-svelte-plugin npm install flowbite flowbite-svelte tailwind-merge @popperjs/core ``` I am slowly switching from Font-Awesome to Lucide ## Tiptap Editor - Eventually use Edra? https://edra.tsuzat.com/ - Best Rich Text Editor, made for Svelte Developers with Tiptap - ShadEditor is "evolving" to be Edra. - ShadCN is still stuck on Tailwind 3. Waiting to upgrade to Tailwind 4.x. Tailwind 4.x was released in late January 2025. ShadCN is still being worked on as of late March 2025. - [https://github.com/huntabyte/shadcn-svelte/issues/1643](https://github.com/huntabyte/shadcn-svelte/issues/1643) Need to install ShadCN and Lucide for the Tiptap editor. ```bash npm install shadcn-svelte npm install lucide-svelte npm install mode-watcher ``` Now we initialize the ShadCN and ShadEditor packages. Follow the command line instructions. ```bash npx shadcn-svelte@next init npx shadcn-svelte@next add dropdown-menu button tooltip input popover separator npx shadeditor init ``` More packages related to the Tiptap editor??? ```bash npm install @tiptap/extension-link @tiptap/extension-bullet-list @tiptap/extension-history @tiptap/extension-typography @tiptap/extension-underline ``` ## Build ## Environment file ### ".env" This is the default used if others are not found when when "npm run dev" or "npm run build" is run. ### ".env.local" This is used when "npm run dev" is run. This is not used in the production build. ### ".env.production" This is used when "npm run build" is run. This is not used in the development build. ### ".env:prod" This is modified to allow for a staging environment and production environment built. ### ".env:staging" This is modified to allow for a staging environment and production environment built. ### Example Important Values when running in dev: Note: Environment values need to be updated when our home IP address changes. Be sure to check the Aether Container Environment and Aether Node App (SvelteKit) Environment files for the correct IP address. The Node Docker environment needs to be updated here and in the .env file that Docker will read. This needs to be improved later... ```bash DOCKER_AE_API_DEV_SERVER_EXTRA_HOST=dev-api.oneskyit.com:108.48.200.147 DOCKER_AE_API_SERVER_EXTRA_HOST=dev-api.oneskyit.com:108.48.200.147 PUBLIC_AE_API_SERVER=api.oneskyit.com PUBLIC_AE_API_BAK_SERVER=bak-api.oneskyit.com ``` # create-svelte Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte). ## Creating a project If you're seeing this, you've probably already done this step. Congrats! ```bash # create a new project in the current directory npm create svelte@latest # create a new project in my-app npm create svelte@latest my-app ``` ## Developing Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server: ```bash npm run dev # or start the server and open the app in a new browser tab npm run dev -- --open ``` ## Building To create a production version of your app: ```bash npm run build ``` You can preview the production build with `npm run preview`. > To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.