Commit Graph

41 Commits

Author SHA1 Message Date
Scott Idem
e735d0c213 refactor(badges): remove redundant loading gate; fix BarChart2 deprecation
The +page.svelte {#if search_status=loading && ids.length===0} gate is now
redundant — ae_comp__badge_obj_li handles all states internally (Searching...,
Enter your name, No results). Removing it also fixes a UX regression where
trusted-user IDB fallback results would be hidden by the gate whenever a new
API search fired. Component is now always mounted and manages its own state.

Also replaces deprecated BarChart2 with ChartColumnBig (lucide rename).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:48:44 -04:00
Scott Idem
d05cc63459 fix(badges): remove transition from initial loader to fix double-DOM bounce
transition:fade on the initial spinner caused Svelte to keep the outgoing
element in the DOM for the full 200ms outro while the incoming badge list
was already rendered — both were live simultaneously, colliding on height
and producing the visible bounce. Initial cold-start load doesn't need a
transition; instant swap is fine.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:44:35 -04:00
Scott Idem
ac17417f3c fix(badges): fix search-result layout shift + unify empty/loading states
Scrollbar shift:
- Add [scrollbar-gutter:stable] to #ae_main_content in events layout so a
  scrollbar appearing on first results load no longer reflows the centered
  search form (was shifting ~8px left on Linux)

Empty/loading state consistency:
- Move search_status prop into ae_comp__badge_obj_li so it can swap its own
  empty state: spinner + "Searching..." while a search is in progress,
  UserSearch icon + prompt text otherwise
- Unify p-16 / size-3em / mb-2 / text-xl across all three states (initial
  load, searching, no results) so height never jumps between transitions
- Pass search_status from +page.svelte to the component

Transitions:
- transition:fade on initial-load spinner div
- transition:slide on Create/Upload badge button row (appears with edit mode)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:38:30 -04:00
Scott Idem
7bc7bf5554 feat(badges): hide toggle, print count editor, show hidden filter
- Hide/Unhide toggle button (Trusted + Edit Mode) on each badge row in the list; badge disappears immediately when hidden unless Show Hidden is active
- Print count inline editor in debug row (Admin + Edit Mode); updates count only, no timestamp changes
- "Show Hidden" checkbox in search filters (Trusted + Edit Mode); wires through IDB fast-path, API hidden param, and visible_badge_obj_li filter
- show_hidden requires edit_mode to be active — reverts to hiding hidden badges when edit mode is off

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 22:21:08 -04:00
Scott Idem
f6051156cf fix(badges): include sort selection in active-filters check
Sort changes without a text query were falling through to the fallback
liveQuery (50 badges sorted by given_name), ignoring the selected sort
entirely. Added params.sort to has_active_filters so any explicit sort
selection triggers the full search path.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 19:15:11 -04:00
Scott Idem
d64222ca91 fix(badges): implement missing sort cases for all sort options
All four sort options in the dropdown were falling through to the
default (given_name ASC) because their cases were missing from both
the IDB fast-path sort and the API order_by_li mapping:

- Affiliations ASC: IDB sorts by affiliations_override → affiliations;
  API sorts by affiliations column
- Badge Type ASC: badge_type_code ASC
- First Printed DESC: print_first_datetime DESC
- Last Printed DESC: print_last_datetime DESC

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 18:57:03 -04:00
Scott Idem
acf0a13955 fix(badges): update badge type list and fix filter-only search
Update badge type codes for Axonius 2026 (replaces ISHLT 2024 list).
Added TODO to drive this from event templates in the future.

Fix printed status and badge type filters not working without a text
query. The min_chars guard was blocking all filter-only searches,
causing "Printed" and "Not Printed" to always return empty results.
Now bypasses min_chars when any non-default filter is active (printed
status, type code, or affiliations), since selecting a filter is
explicit user intent regardless of the text query.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-13 18:42:04 -04:00
Scott Idem
76c28a7e22 Updated to do list. Cleaned up the badge search area at the top of the badge. Also tested the upload option 2026-04-09 14:31:29 -04:00
Scott Idem
a84ea4cbcb Cleaned up the Badges main search area and the top in general. 2026-04-08 17:34:05 -04:00
Scott Idem
ae9cdaf9f1 badges: per-tier search limits — result cap + min chars, config UI
Add anonymous/auth/trusted search constraints to BadgesRemoteCfg with
conservative defaults (anon: 15 results / 3 chars, auth: 25 / 2,
trusted+: 150 / 1). Configurable per event via mod_badges_json.

- BadgesRemoteCfg + BadgesLocState: 6 new fields with defaults
- sync_config__event_badges: mirrors new fields from mod_badges_json
- +page.svelte: effective_search_limits derived by tier using $ae_loc
  cumulative flags; enforces min_chars guard and result cap on both
  local IDB path and API call
- ae_comp__badge_search: effective_min_chars derived same way; blocks
  search trigger below threshold; shows dynamic hint text
- Fallback broad search (SCENARIO 2) suppressed for non-trusted users
  so no results show on page load without a query
- config/+page.svelte: Search Limits section with 3-column number
  inputs (Anonymous / Auth / Trusted+) for result limit and min chars

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 18:08:10 -04:00
Scott Idem
93fea0d165 Making custom changes just for Axonius badge printing next week 2026-04-07 14:59:23 -04:00
Scott Idem
e27ff2c67f Limit who can create a new badge. This may need to change later. 2026-04-02 18:11:54 -04:00
Scott Idem
c198ca2454 chore(badges): remove legacy badge_id_only_search; sync remote badges config into badges_loc; docs update 2026-04-02 18:03:23 -04:00
Scott Idem
0ab8b936ce badges(runtime): honor mod_badges_json flags (badge_id_only search, QR toggle, add/upload/mass-print gating) 2026-04-02 17:23:35 -04:00
Scott Idem
f87ab10251 feat(badges): add manual one-off badge create modal
Two-step creation: POST event_person first, then event_badge linked to it.
Badge create route (event_person parent) pending backend fix — frontend is
ready and passing event_person_id + event_badge_template_id in payload.

- ae_events__event_person.ts: new create function (nested under event)
- ae_events_functions.ts: export create_ae_obj__event_person
- ae_comp__badge_create_form.svelte: modal form with live name preview,
  conditional display-name override, template selector (auto-selects when
  only one template), badge_type_code_li derived from selected template's
  badge_type_list JSON, two-step submit status labels
- +page.svelte: load template list via liveQuery, wire Create Badge button
  (edit_mode only), native <dialog> modal with backdrop, remote-first
  refresh on success

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-27 09:59:46 -04:00
Scott Idem
a3ed379b17 Prettier for Event Badges 2026-03-24 12:13:37 -04:00
Scott Idem
519f5b949c chore: move ae_events_functions.ts into ae_events/ module
Relocates the functions file from lib root into its module directory,
matching the pattern used by all other modules (ae_journals, ae_archives, etc.).
Updated all 85 import paths from \$lib/ae_events_functions → \$lib/ae_events/ae_events_functions.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-20 09:52:13 -04:00
Scott Idem
ce09dcd09b Removing old code. Updated dev/test doc. 2026-03-17 13:20:26 -04:00
Scott Idem
b543c8a930 chore: migrate all FA icons to Lucide (@lucide/svelte)
- Replaced all active FontAwesome <span class="fas fa-*"> icons with
  Lucide components across 145 files (excluding /idaa/ which is intentional)
- Fixed merge script bug: consolidated lucide-svelte imports into @lucide/svelte
- Replaced dynamic toggle patterns (fa-toggle-on/off) with ToggleRight/ToggleLeft
- Replaced fa-eye/fa-eye-slash with Eye/EyeOff
- Replaced fa-bug/fa-bug-slash with Bug/BugOff
- Replaced fa-sync fa-spin with RefreshCw + animate-spin
- Replaced fa-microchip with Cpu
- Fixed {@const} placement in element_manage_event_file_li.svelte
- Removed obsolete CSS hover rules for .unlock_icon/.lock_icon
- svelte-check: 0 errors, 0 warnings
2026-03-16 18:07:43 -04:00
Scott Idem
6bfd13f52c refactor(events, idaa): standardize on String-only IDs and remove '_random' suffix
Aligned the Events Badges, Templates, and IDAA Bulletin Board modules with
Aether UI/UX v3 standards by prioritizing semantic String IDs (e.g., event_id,
badge_id) over legacy '_random' variants in API helpers, Dexie processors,
and UI components.

- Refactored badge and template loaders to use clean ID field names.
- Updated search and LiveQuery logic in badge management views.
- Cleaned up unused imports and legacy code in +layout and +page components.
- Standardized ID mapping in generic object processors.
- Improved IDAA post creation UX with autofocus and empty title defaults.
2026-02-13 13:51:55 -05:00
Scott Idem
cda7a5421c General code clean up. Removing old stuff. 2026-02-11 13:41:41 -05:00
Scott Idem
718de1457d Fix infinite hydration loop and stabilize global store synchronization
- Refactored layouts to derive account data from stable props instead of reactive stores.
- Wrapped store updates in untrack() with deep equality guards to prevent infinite re-renders.
- Resolved duplicate untrack declarations and missing imports across the project.
- Added fetch safeguards to Element_data_store to prevent redundant API calls.
- Standardized hydration patterns to break circular dependencies during initial load.
2026-02-08 17:15:20 -05:00
Scott Idem
5385eacc0f refactor(badges): standardize helpers and apply batch formatting
- Standardized 'prevent_default' helper names across badges module.
- Corrected native 'event.preventDefault()' calls in view and template components.
- Applied batch formatting (printWidth: 80) to all badges files.
2026-02-06 14:55:43 -05:00
Scott Idem
bc30724628 feat(events): reorganize badge admin tools and enhance dependency tracking
- Migrated 'Add New Badge' and 'Upload Badge List' to centralized Event Settings hub.
- Secured Admin Tools visibility with Administrator access and Edit Mode requirements.
- Restored and modernized Badge Template management route with Svelte 5 runes.
- Patched 'Archive' and 'Session' database interfaces to resolve compiler errors.
- Added project-wide dependency comments to key interfaces (Archive, Badge, Session) to prevent cascading change regressions.
- Fixed duplicate import errors in the Settings page.
2026-02-04 14:04:44 -05:00
Scott Idem
49f0a888b0 refactor(ui): standardize button types and migrate file operations to V3 Action API 2026-02-03 22:54:22 -05:00
Scott Idem
8680ad89c1 refactor(badges): complete field normalization and search mapping
- Finalized the rename of 'default_qry_string' to 'default_qry_str' across the Badge library, Dexie schema, and API documentation.
- Synchronized all reactive filtering in '+page.svelte' with the standardized field names to restore full search functionality.
- Verified that text search, affiliations, and types now correctly map to whitelisted backend fields.
2026-01-27 18:04:08 -05:00
Scott Idem
5219bd0c9c refactor(badges): fix text search and standardize field mapping
- Renamed 'default_qry_string' to 'default_qry_str' across the Badge interface, Dexie schema, and API logic to resolve 400 'Unauthorized search field' errors.
- Synchronized local Fast Path filtering with the correct database field names.
- Hardened the reactive search pattern in '+page.svelte' to ensure end-to-sync consistency between local and background results.
2026-01-27 17:53:05 -05:00
Scott Idem
bf93539880 refactor(badges): stabilize search components and reactivity
- Implemented Search Guard and store initialization in '+page.svelte' to fix loops and filtering.
- Updated 'ae_comp__badge_search.svelte' to act as a pure UI component triggering versioned searches.
- Refactored 'ae_comp__badge_obj_li.svelte' to use shared data streams and fixed icon build errors.
2026-01-27 17:47:08 -05:00
Scott Idem
4976f2d897 Fix: System-wide type hardening and V3 API alignment 2026-01-22 19:22:16 -05:00
Scott Idem
a68d5439bd feat: Remove legacy files and fix first svelte/no-at-html-tags error\n\n- Moved legacy files from src/routes/legacy to backups/legacy/src/routes/legacy.\n- Removed the empty src/routes/legacy directory.\n- Fixed a svelte/no-at-html-tags error in src/routes/idaa/(idaa)/archives/[archive_id]/+page.svelte by replacing '{@html ?.name ?? 'Archive'}' with '{?.name ?? 'Archive'}'.\n- Addressed a misidentified '{@html}' tag in src/lib/ae_core/ae_comp__hosted_files_clip_video.svelte by removing commented-out code that might have caused false positives. 2025-11-20 19:46:17 -05:00
Scott Idem
79da9acd2f fix(badges): Resolve build errors and restore site styles
This commit addresses several critical issues that were preventing the application from building and rendering correctly.

- **Restores Skeleton UI CSS:** Re-adds the global Skeleton UI CSS imports to `app.css`. This fixes numerous "unknown utility class" errors (e.g., `preset-tonal-secondary`) across the site, allowing components to render with their intended styles again.

- **Fixes Invalid Attribute Name Error:** Corrects the `onsubmit|preventDefault` syntax in the new badge creation and upload forms (`ae_comp__badge_create_form.svelte`, `ae_comp__badge_upload_form.svelte`). The `preventDefault` logic is now handled inside the respective submit handler functions, resolving the Svelte v5 parsing error.

- **Fixes Svelte 5 Binding Error:** Implements a defensive initialization for badge search filter properties directly in the `(badges)/badges/+page.svelte` script. This prevents a `props_invalid_value` runtime error by ensuring that bound store values are not `undefined` when the child search component is rendered.

- **Fixes Invalid CSS Classes:** Replaces incorrect `preset-tonal-*` classes in the legacy `leads_list.svelte` component with standard Tailwind CSS utility classes to prevent further styling-related errors.
2025-11-19 18:21:40 -05:00
Scott Idem
0987cd6ad9 style: Apply Prettier formatting with 4-space indentation
Applied consistent code formatting across the project using Prettier, now configured to use 4-space indentation instead of tabs.
2025-11-18 18:40:50 -05:00
Scott Idem
69c34fa4bc fix: Resolve badge search reactivity and SSR issues
This commit fixes several issues with the new badge search functionality. It resolves a 500 Internal Error by moving the Dexie liveQuery into an onMount block to prevent server-side execution. It also fixes a Svelte 5 reactivity issue by using a more explicit subscription pattern for the liveQuery and by correctly accessing state variables in the template. The badge search results are now correctly displayed.
2025-11-18 17:30:57 -05:00
Scott Idem
7e1eaba3bc feat: Migrate ESLint to flat config and resolve initial linting errors
Migrated the ESLint configuration to the new flat config format ()
and addressed several initial linting errors.

Key changes include:
- Updated ESLint configuration to treat  as warnings instead of errors.
- Fixed  errors in  by declaring  and .
- Corrected  error in  by using  instead of an out-of-scope .
- Resolved  error in  by replacing the undefined  directive with the  component.
- Addressed  errors in  by replacing  with  and  with .
- Fixed  errors in  by importing necessary modules (, , ) and adding missing props (, , , , ).
2025-11-17 18:46:54 -05:00
Scott Idem
e9a8f7df00 This was a lot... things are mostly working again. The changing of id_random properties caused some problems. The hosted_file_hash_sha256 is not working? There are other issues as well... This will take some time. 2025-11-13 18:38:00 -05:00
Scott Idem
11334a17b1 Minor 2025-10-07 03:32:20 -04:00
Scott Idem
b24262b4ab Could not sleep. Working on the search for badges. 2025-10-07 03:25:02 -04:00
Scott Idem
e1a04d5eda Not sure 2025-10-06 18:56:16 -04:00
Scott Idem
00ff9554d8 Trying to simplify things 2025-10-06 18:54:11 -04:00
Scott Idem
d8b7ad61b3 Significant work on getting badges ready again. 2025-10-06 18:43:33 -04:00
Scott Idem
88e4ab119d More updates related to the IDB table name changes for events. 2025-10-06 14:25:52 -04:00