Commit Graph

230 Commits

Author SHA1 Message Date
Scott Idem
c9b0acfa06 feat(badges): two-step confirm before sending email review link
Replace the single alert() call with an inline confirmation row per badge.
Clicking "Email Link" shows "Send / Cancel" in place so accidental sends
are avoided. Only one badge can be in confirm state at a time.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-06 18:35:40 -04:00
Scott Idem
29a24812f4 fix(badges): perceptually uniform rainbow via OKLCH + @property
Replaces filter:hue-rotate() with CSS @property --ph-hue/--ph-lit animated
as numbers, applied as oklch() colors on SVG rect/line children. OKLCH keeps
perceptual lightness constant across hue rotation — no more brown/dark-blue
variance between slots. Pulse mode animates --ph-lit 0.42→0.78 for breathing.
Adds slow_pulse cfg_json flag + form checkbox. @property inherits:true lets
the animated value cascade from the div to its SVG children without per-child
animation declarations.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:47:43 -04:00
Scott Idem
70fda25c95 feat(badges): slow pulse mode for rainbow punch hole markers
Adds punch_holes.slow_pulse cfg_json flag. When enabled, replaces the fast
2.5s linear hue-rotate with a 6s ease-in-out breathing animation that dims
(0.55 brightness) to bright (1.30) while shifting 180° of hue and back.
Same 120° phase offsets apply (2s apart). Form shows a Slow Pulse checkbox
below the slot cards whenever at least one slot has rainbow enabled.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:42:23 -04:00
Scott Idem
8f815b7033 fix(badges): tri-phase rainbow cycling for punch hole markers
Each slot gets a fixed animation-delay (left: 0s, right: -0.833s, center: -1.667s)
so they are 120° apart in the hue cycle — same speed, different start points.
Replaces the shared-wrapper approach (all same phase) with per-slot CSS classes
that encode the phase offset, giving a proper tri-phase RGB cycling effect.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:35:31 -04:00
Scott Idem
ba4a0dc828 feat(badges): static RGB gradient for punch holes on print, cycling on screen
Each rainbow-enabled slot now has a companion print-only div with an inline
SVG linearGradient (R→Y→G→C→B→M spectrum). On screen: the animated
hue-rotate div cycles. On print: CSS hides the animated div and shows the
static gradient instead. X lines print in semi-transparent black over the
gradient fill for visibility.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:28:56 -04:00
Scott Idem
35c1324824 feat(badges): rainbow animation option for punch-out hole markers
Adds left/right/center_rainbow to punch_holes cfg_json. When enabled,
applies a CSS hue-rotate animation (2.5s loop) to the marker div using
a saturated red base color so the full visible spectrum appears. Template
form shows a Rainbow checkbox per slot; hides color pickers when active.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:23:37 -04:00
Scott Idem
1a53a20995 feat(badges): per-side header padding configurable via template cfg_json
Adds header_padding_top/right/left alongside existing header_padding_bottom.
Removes hardcoded p-2 class — all four sides now set via inline style with
0.5rem default. Template form shows a 2×2 padding grid in Header & Branding.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:17:04 -04:00
Scott Idem
04c2042060 feat(badges): per-slot fg/bg colors for punch-out hole markers
Adds left_fg/left_bg, right_fg/right_bg, center_fg/center_bg to punch_holes
cfg_json, plus shared fg/bg fallback. Template form shows color pickers per
slot (only when slot is enabled). Defaults: #777777 stroke, rgba white fill.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 20:01:03 -04:00
Scott Idem
4831f4b81b fix(badges): punch hole markers — z-index above header + 1mm safety inset
z-index: 10 ensures markers always render above the header image regardless
of DOM order. Inset 1mm on all sides from physical hole boundary to account
for printer registration variance (3mm-tall slot has no margin for error).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:56:29 -04:00
Scott Idem
7bf76bf766 feat(badges): configurable punch-out hole markers for badge clip slots
Adds cfg_json.punch_holes.{left,right,center} to mark pre-perforated badge
clip slots with X overlays. Slots are 5/8in x 1/8in, 1/4in from top,
3/8in from left/right edges. Markers print on the badge so attendees know
where to push out the perforations. Template form exposes checkboxes in
Header & Branding. Documented in MODULE__AE_Events_Badge_Templates.md.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:52:59 -04:00
Scott Idem
b04202ecec feat(badges): configurable header bottom border and padding per template
Replaces hardcoded border-bottom/padding-bottom on badge_header div with
cfg_json fields: header_border_color, header_border_width, header_padding_bottom.
Empty color = no border. Template form exposes all three in Header & Branding.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:40:18 -04:00
Scott Idem
84c4a2aa43 fix(badges): correct templates link URL — /events/[id]/templates not /badges/templates
Route group (badges) is parenthetical and doesn't contribute a URL segment.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:05:08 -04:00
Scott Idem
399f98ce8e feat(badges): add Templates link on badge search page for manager access
Shows a Templates button (manager+ edit mode only) before Create Badge,
linking directly to the badge templates management page.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:03:11 -04:00
Scott Idem
f5ccd2e3cf feat(badges): configurable header image vertical offset per template
Adds cfg_json.header_margin_top to BadgeTemplateCfg. Badge view replaces
hardcoded mt-8 (2rem) with this value; falls back to 2rem when unset.
Template form exposes the field in the Header & Branding section.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 19:00:21 -04:00
Scott Idem
9d904446d4 feat(badges): search filter polish and result limit stepper
- Replace show_hidden checkbox with visibility_filter select (Default /
  Show Hidden / Show Disabled+Hidden) — collapses two orphaned boolean
  fields (show_hidden, show_not_enabled) into one purpose-built value;
  wires disabled-badge filter through to both IDB and API paths
- Add max-results stepper (edit mode only): steps of 25 up to 250,
  steps of 100 up to 2550; tier-capped (trusted=250, manager=2550);
  stepper uses pure reactivity — no handle_search_trigger() call needed
- Fix fallback liveQuery (SCENARIO 2): was hardcoded .limit(50);
  now reads qry_result_limit in outer $derived.by so Svelte tracks it
  and stepper updates the no-text browse list immediately
- Fix Search button disabled state: replace pointer-events-none +
  class:opacity-50 with HTML disabled attribute + disabled:cursor-not-allowed
  so hover cursor reflects disabled state correctly
- Global placeholder fix (app.css): add italic + opacity-0.6 rule for
  .input/.textarea ::placeholder in light mode; add italic to dark rule —
  prevents placeholder text from reading as typed content

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 18:33:59 -04:00
Scott Idem
b45a27481a Forgot to switch this back to not equals for the last printed timestamp. 2026-06-04 17:08:20 -04:00
Scott Idem
74e0f752a6 More fine tuning of the look and feel. 2026-06-02 20:14:08 -04:00
Scott Idem
be3e56eece fix(badges): cap controls panel width and center badge+controls pair
- Controls column: max-w-sm (384px) prevents flex-1 from consuming all
  remaining horizontal space on wide screens
- Row wrapper: justify-center + items-center centers the badge+controls
  pair in the available width (equal margins on both sides)
- Mobile: full-width stacked layout unchanged; badge centered via items-center

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 19:44:16 -04:00
Scott Idem
e2d3c5a822 refactor(badges): replace fixed controls overlay with in-flow flex layout
- Print page: controls panel moves from position:fixed right overlay to an
  in-flow flex column next to the badge. Sticky on lg+ screens; stacks below
  badge on tablet/phone. Eliminates pr-64/pr-80 padding hacks on header and
  badge area. Print behavior unchanged — .event_badge_wrapper uses position:fixed
  relative to @page, so the surrounding layout structure is irrelevant.
- Remove is_editing (was only used to toggle fixed panel width; no longer needed).
- Debug JSON block removed from ae_comp__badge_obj_view (visual render component
  should not contain admin tooling) and moved to controls Staff section.
- Debug JSON uses whitespace-pre + overflow-x-auto so long lines scroll
  horizontally instead of wrapping into hundreds of short lines. Collapsible
  via native <details>/<summary> with no JS state required.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 19:40:26 -04:00
Scott Idem
1b6aeb5b02 fix(badges): polish print page chrome; fix header overlap with controls panel
- Add pr-64/pr-80 + transition to page <header> so Review/Email actions
  stay clear of the fixed right controls panel (same as badge_render_area)
- Remove redundant Re-print button from header — controls panel Test button
  covers the same use case; having both caused clipping and confusion
- Fix datetime formatting: toLocaleString → ae_util.iso_datetime_formatter
  (date_full_no_year + time_12_long) for consistent display with badge list
- Unify loading state to p-16/text-xl/mb-2 matching badge list style
- Polish Badge Not Found layout; swap button weights (Back = primary action)
- Add left-edge shadow to controls panel for better visual separation
- Badge view debug section: gate to administrator_access, add object ID
  labels, add hover:max-h-64 expand and transition on pre blocks

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 19:11:37 -04:00
Scott Idem
04018a27ed Fine tuning the styles 2026-06-02 18:14:55 -04:00
Scott Idem
4292aebc56 Fine tuning the layout of things. 2026-06-02 17:47:27 -04:00
Scott Idem
3466d6552c feat(badges): show print status strip for trusted staff on printed badges
Adds a compact print info row below each printed badge for trusted users
(not in edit mode — debug row already covers that):
  Printed 2×  ·  First: June 9 9:14 AM  ·  Last: June 9 11:32 AM

Gives staff quick at-a-glance confirmation that a badge was printed and when,
without needing to enter edit mode.

Also fixes a logic bug in the attendee "Checked in" card: the "last print"
line was comparing == (same datetime) instead of !== (different datetime),
so it only appeared when first = last (single print) — backwards. Fixed to
show only when multiple prints have occurred.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 17:27:40 -04:00
Scott Idem
b7969bc46e Making subtle changes based on actual usage 2026-06-02 17:05:34 -04:00
Scott Idem
99b8eb0b5e fix(badges): focus search input when Search is triggered with too-short query
Pressing the Search button or Enter with fewer than the required min chars
now focuses the input field instead of silently doing nothing, so the user
gets clear feedback about where to type.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:55:38 -04:00
Scott Idem
9e361eae9b fix(badges): improve empty-state search hint to reflect actual search fields
Was: "Enter your name above to find your badge."
Now: "Search by name, email, or organization above to find your badge."

Mirrors the actual fast-path fields (given/family name, email, default_qry_str)
and the search input placeholder text.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:52:35 -04:00
Scott Idem
e735d0c213 refactor(badges): remove redundant loading gate; fix BarChart2 deprecation
The +page.svelte {#if search_status=loading && ids.length===0} gate is now
redundant — ae_comp__badge_obj_li handles all states internally (Searching...,
Enter your name, No results). Removing it also fixes a UX regression where
trusted-user IDB fallback results would be hidden by the gate whenever a new
API search fired. Component is now always mounted and manages its own state.

Also replaces deprecated BarChart2 with ChartColumnBig (lucide rename).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:48:44 -04:00
Scott Idem
d05cc63459 fix(badges): remove transition from initial loader to fix double-DOM bounce
transition:fade on the initial spinner caused Svelte to keep the outgoing
element in the DOM for the full 200ms outro while the incoming badge list
was already rendered — both were live simultaneously, colliding on height
and producing the visible bounce. Initial cold-start load doesn't need a
transition; instant swap is fine.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:44:35 -04:00
Scott Idem
ac17417f3c fix(badges): fix search-result layout shift + unify empty/loading states
Scrollbar shift:
- Add [scrollbar-gutter:stable] to #ae_main_content in events layout so a
  scrollbar appearing on first results load no longer reflows the centered
  search form (was shifting ~8px left on Linux)

Empty/loading state consistency:
- Move search_status prop into ae_comp__badge_obj_li so it can swap its own
  empty state: spinner + "Searching..." while a search is in progress,
  UserSearch icon + prompt text otherwise
- Unify p-16 / size-3em / mb-2 / text-xl across all three states (initial
  load, searching, no results) so height never jumps between transitions
- Pass search_status from +page.svelte to the component

Transitions:
- transition:fade on initial-load spinner div
- transition:slide on Create/Upload badge button row (appears with edit mode)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:38:30 -04:00
Scott Idem
3773758eb5 feat(badges): smooth transitions + polish for badge search UI
- Adds fade/slide transitions throughout the search form: form mount/unmount,
  filter row, QR scan button, QR scanner panel, Show Hidden, Remote First labels
- Min-chars hint switches from class:invisible to opacity-0/opacity-50 +
  transition-opacity so it fades instead of snapping
- Clear button switches from class:hidden to opacity-0 + pointer-events-none
  + transition-all so it fades without causing layout shifts
- "Start Here" button gets transition-opacity for smooth dim on first keystroke
- Replaces FileSearch with UserSearch icon in the empty state
- Adds w-full to empty state div to prevent subtle page-width shift between
  no-results and results states

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:25:31 -04:00
Scott Idem
60bdd2fdba feat(badges): public_access kiosk mode + manager access improvements
- Public (attendee) kiosk: unprinted badges link to /review; printed
  badges show green "Checked in · Nx · First/Last" row (non-clickable)
- Public attendees no longer see Print button (staff-only action)
- Printed badges sort to end of list for public non-trusted users
- Manager access: Print (reprint) and Email Link buttons always visible
  without requiring Edit Mode; main row behavior unchanged
- Empty state wording: context-aware — "Enter your name above to find
  your badge" for public users with no query vs "No badges found" after
  an actual search
- Docs: Epson C3500 fanfold section filled in (was empty placeholder);
  style_href/duplex implementation status corrected in badge templates
  doc; Axonius C3500 layout TODO marked complete

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 16:15:08 -04:00
Scott Idem
a74effa6ff feat(badges): add Cvent Splash XLSX import mode; fix server-side upload timeout
- Add 'Cvent Splash XLSX (registrant export)' upload mode hitting the new
  /event/{id}/badge/import/splash_xlsx endpoint
- Admin controls: begin_at/end_at/return_detail (shared with Zoom mode) +
  import_status_filter (splash only, default 'Attending')
- File picker accept attribute switches between .csv and .xlsx per mode
- Set timeout=300000 and retry_count=1 on both server-side upload paths to
  prevent false 'no response' failures on slow imports; upsert-by-email on
  the backend makes retries safe but a single attempt is sufficient
- Replace misleading 0/0 progress bar with an indeterminate progress bar
  during server-side processing; real counter kept for client-side CSV mode
- Show 'Processing on server…' message once upload completes and server work begins

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-02 11:37:48 -04:00
Scott Idem
d5d552a029 Badge layout fix for Axonius 2026-05-21 15:19:48 -04:00
Scott Idem
5bb2df1bd9 Quick adjustments to badge layout. Hopefully this does not break the other Axonius layout that uses the full background image. 2026-05-15 15:59:08 -04:00
Scott Idem
50c484a4cc fix(badges): fix 4x6 fanfold header image display and body gap
Two layout fixes for the badge_4x6_fanfold layout (no background_image_path):

1. badge_header max-height: 1.5in — the Axonius logo (624×232px) renders at
   ~1.49in tall at full badge width. The inherited max-h-[1.00in] was cropping
   the bottom half of the image.

2. badge_body margin-top: 0 — overrides the component-level mt-54 (≈2.25in).
   That margin was needed for the PVC layout where a full-bleed background image
   covered the badge and body text needed to start in the image's designated zone.
   For fanfold badges with a standalone header_path, mt-54 created a 2.25in blank
   gap between the header and the attendee name.

Also updates default fit_heights for badge_4x6_fanfold to match the 4.0in body
height (was sized for 4.5in before the header zone was properly accounted for).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 15:48:37 -04:00
Scott Idem
26fde2a566 feat(badges): add 4×6 fanfold layout CSS for Epson single-sided stock
Introduces badge_layout_epson_4x6_fanfold.css (layout code badge_4x6_fanfold)
for the Axonius Adapt 2026 June show. Wires @page size to 4in×6in in the print
page and cleans up the stale 4in×12in default. Imports new CSS in badge component.
Measured stock: 4in × 6in portrait with 5/8in lanyard hole 1/4in from top.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-15 15:26:13 -04:00
Scott Idem
73f97ee17b General code cleanup. Mainly updating Lucide icons. 2026-05-15 13:04:50 -04:00
Scott Idem
2595664dd1 feat(pres_mgmt): extract session search component + time window filter
- Extract session search form into ae_comp__pres_mgmt_session_search.svelte
  (parallels ae_comp__badge_search.svelte); removes ~145 lines from +page.svelte
- Add time window filter: Clock icon toggle button reveals compact before/after
  selects; trusted users get 3d/7d options; active state highlighted in amber
- Add passes_hide_filter to IDB fast path to mirror API qry_hidden logic and
  eliminate the hidden-session blink on revalidation
- Add passes_time_window applied to both IDB fast path and API results
- Add time window state fields to PresMgmtLocState + pres_mgmt_loc_defaults
- Add contextual warning in "No sessions found" when time filter is active
- badges: hide "Start Here" button for trusted_access users; tweak button shade
- badges: scope placeholder CSS fix to input only (not textarea)
- Add MODULE__AE_Events_PressMgmt_Launcher.md doc

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-16 19:01:35 -04:00
Scott Idem
e4265f69af fix(badges): fix stale-Dexie race in font size initialization
The old guard locked on badge ID after the first liveQuery tick. If
Dexie had a cached badge without cfg_json.font_sizes, the guard fired
with no sizes to apply, then blocked the SWR background refresh that
delivered the real saved sizes. Result: font sizes appeared unsaved on
any browser that had visited the badge before sizes were set.

Fix: track the cfg_json string last applied (_font_sizes_applied_cfg)
instead of just the badge ID. Re-applies whenever cfg_json changes on
a background refresh, but skips if local sizes have drifted from the
last apply (user is mid-adjustment — auto-save will sync shortly).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 21:51:18 -04:00
Scott Idem
1df17e68bb fix(badges): lighten placeholder text in create form
Tailwind v4 renders placeholder text too dark on light backgrounds,
making it indistinguishable from real input values. Same scoped CSS
fix already applied to ae_comp__badge_print_controls.svelte.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 20:29:43 -04:00
Scott Idem
deea250a85 fix(badges): add fallback badge_type_code_li when template has no badge_type_list
badge_type_code_li was returning [] when the template had no badge_type_list,
causing the Badge Type field to be hidden entirely in the Staff section.
Add same fallback default as create form and search filter.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 18:07:24 -04:00
Scott Idem
4d43fd8a67 fix(badges): move Badge Type field to top of Staff section
Was at the bottom after print position controls — now first item in
Staff Adjustments, before Hide/Unhide Badge, where staff expect it.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 18:03:50 -04:00
Scott Idem
9180384ec1 temp(badges): restrict Copy Link to Administrator + Edit Mode only
Was: Trusted + Edit Mode. Now: Administrator + Edit Mode.
Temporarily restricted for Axonius 2026.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:46:50 -04:00
Scott Idem
75f755c660 temp(badges): restrict Email Link to Administrator + Edit Mode only
Was: visible to everyone pre-print, Trusted+Edit for reprints.
Now: Administrator + Edit Mode only (all three locations).
Temporarily restricted for Axonius 2026 — restore broader access after event.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:41:00 -04:00
Scott Idem
4780be7a00 fix(badges): sync create form badge types with search filter; default to attendee
- default_badge_type_code_li now matches ae_comp__badge_search.svelte list
  (attendee, sponsor, staff, guest, volunteer, member, nonmember, test)
- badge_type_code initializes to 'attendee' (In-Person Attendee)
- $effect re-applies preferred default when template badge_type_list loads async,
  falling back to first item if 'attendee' isn't in the template's list
- Remove the blank '-- Select Badge Type --' placeholder option

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:32:36 -04:00
Scott Idem
5d6cc4ca35 fix(badges): shorten pending_close Save button label to prevent wrapping
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:28:54 -04:00
Scott Idem
a68b85e1f1 fix(badges): use direct token classes for field_actions buttons
btn + preset-filled-* renders transparent on gray/surface backgrounds
(Skeleton v4 CSS variable specificity issue — documented in
GUIDE__AE_UI_Style_Guidelines.md §12).

Replace all three buttons in field_actions (Save, Revert, Cancel) with
direct Tailwind token classes: bg-warning-500, bg-error-500,
bg-success-500, bg-surface-200-800 etc. Save button now visibly renders
in amber (dirty), red + pulse (pending_close), green (saved).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:19:03 -04:00
Scott Idem
0199c2e2c9 fix(badges): guard unsaved edits — warn on close, error on second close
When a field accordion has unsaved changes and the user tries to close
(X button, same-header click, or switching to another field), we now set
pending_close = true instead of silently discarding.

- Save button turns bright red + animate-pulse with label "Save first (or × to discard)"
- X button turns red with "Discard changes" tooltip
- Field stays open — no data is lost
- Second close attempt (pending_close already true) actually discards
- Saving normally clears pending_close and closes the accordion

WHY: kiosk attendees at a live event were silently losing typed overrides
(professional title, affiliations, etc.) when switching fields mid-queue.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 17:07:26 -04:00
Scott Idem
126eb77be2 fix(badges): cancel edit state on field switch, not just on explicit cancel
toggle_field only changed active_field — it never called cancel_field for the
previously open field. Unsaved typed values stayed in edit_full_name_override etc.,
so reopening a field would show the stale typed value and re-apply it to the badge
preview, even though the user had already moved on.

New logic: capture was_open, always call cancel_field for the current field (resets
edit vars + sets active_field = null), then open the new field if it wasn't the one
being closed. Closing a field by re-clicking its pencil now also discards unsaved state,
consistent with the explicit [X] button behavior.

Also: add global placeholder CSS fix to TODO__Agents.md (scoped workaround already
in ae_comp__badge_print_controls; long-term fix belongs in app.css or theme file).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 16:55:22 -04:00
Scott Idem
7733ef8708 fix(badges): auto-focus input after accordion animation + mute placeholder text
Auto-focus: requestAnimationFrame (~16ms) fired before the 185ms accordion
animation ended — input was still 0px/clipped so focus() silently failed.
Changed to setTimeout(210ms) so focus lands after the animation completes.

Placeholder color: placeholders show the current badge value (e.g. 'John Smith')
so without explicit styling they look identical to filled text. Added scoped
CSS rules setting placeholder to gray-400 (light) / gray-500 (dark) so it reads
clearly as a hint rather than existing content.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-14 16:42:58 -04:00