Two bugs:
1. visible_badge_obj_li gated on trusted+edit_mode, but the filter
dropdown is also accessible to manager+ without edit_mode. Changed
gate to (trusted+edit) || manager_access to match the filter's own
access condition.
2. not_printed API query used print_count eq 0, which does not match
NULL in SQL. Unprinted badges have print_count = NULL, so the API
was returning 0 results and overwriting the correct IDB fast-path
results. Removed the not_printed condition from the API query —
IDB fast path (print_count ?? 0) < 1 and visible_badge_obj_li
both handle NULL correctly and are the authoritative filter for
that case.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Allows coordinators to pre-tune font sizes for attendees with long names
and have those sizes apply automatically on every kiosk, not just one machine.
- ae_types.ts: add cfg_json to ae_EventBadge interface
- db_events.ts: add cfg_json to Badge Dexie interface
- ae_events__event_badge.ts: add cfg_json to properties_to_save so it is
persisted to IndexedDB on load and returned by the API
- print/+page.svelte: on first load per badge, read cfg_json.font_sizes and
initialize font_size_name/title/affiliations/location state from saved values
(guarded by _font_sizes_loaded_for to avoid clobbering user adjustments on
background liveQuery refreshes)
- ae_comp__badge_print_controls.svelte: add lock_font_sizes() and
reset_font_sizes_to_auto() functions; add Lock Sizes / Auto reset UI in the
Staff adjustments section (trusted-only); button shows warning style when
sizes are unsaved vs success when locked; status indicator shows what is
currently locked
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ae_comp__badge_review_form.svelte:
- Full implementation of the badge review form (Task 1)
- Editable fields gated by access level (attendee / trusted / admin)
- Save/cancel with change detection, override revert buttons
- QR code display (hover zoom + click expand)
- Print status section, options/tickets, T&C block
- HTML rendering for name/title/affiliations/location fields
- Accessibility font-size toggle (text-2xl ↔ text-4xl)
- Help modal (Flowbite) with 6 sections
- Local edit mode — never writes to $ae_loc.edit_mode
ae_events__event_badge.ts:
- Add missing fields to properties_to_save so they are persisted to IDB:
pronouns_override, phone, phone_override, registration_type(_code/_override),
allow_tracking, agree_to_tc, other_1-8_code, ticket_1-8_code
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Split search query by spaces
- Apply AND logic: all words must match
- Single word: LIKE '%word%'
- Multi-word: LIKE '%word1%' AND LIKE '%word2%'
Example: 'scott idem' now searches for both 'scott' AND 'idem'
Previously searched for literal 'scott idem' phrase which failed.
Fixes search bug discovered during Playwright test development.
CRITICAL FIX (same pattern as event_file fix):
- search__event_badge(): Now returns processed_obj_li instead of unprocessed result_li
- load_ae_obj_id__event_badge(): Returns processed object after IDB save
- load_ae_obj_li__event_badge(): Returns processed list after IDB save
- create_ae_obj__event_badge(): Returns processed object after IDB save
- update_ae_obj__event_badge(): Returns processed object after IDB save
Pattern: All functions now return what was actually saved to IDB (processed data)
This ensures consistency between API return values and IDB cached data.
TEST IMPROVEMENTS:
- Add full_name field to badge mock data (not just full_name_override)
- Ensures mock data matches real API structure
Aligned the Events Badges, Templates, and IDAA Bulletin Board modules with
Aether UI/UX v3 standards by prioritizing semantic String IDs (e.g., event_id,
badge_id) over legacy '_random' variants in API helpers, Dexie processors,
and UI components.
- Refactored badge and template loaders to use clean ID field names.
- Updated search and LiveQuery logic in badge management views.
- Cleaned up unused imports and legacy code in +layout and +page components.
- Standardized ID mapping in generic object processors.
- Improved IDAA post creation UX with autofocus and empty title defaults.
- Finalized the rename of 'default_qry_string' to 'default_qry_str' across the Badge library, Dexie schema, and API documentation.
- Synchronized all reactive filtering in '+page.svelte' with the standardized field names to restore full search functionality.
- Verified that text search, affiliations, and types now correctly map to whitelisted backend fields.
- Corrected 'search__event_badge' to use the valid 'default_qry_str' field name, resolving 400 errors during text search.
- Re-implemented the standardized debounced search pattern in '+page.svelte' with a robust Search Guard to eliminate loops.
- Hardened Fast Path local filtering to match the 'Badge' schema and synchronized result sorting with API revalidation.
- Updated 'ae_comp__badge_search.svelte' and 'ae_comp__badge_obj_li.svelte' to align with the shared data pattern and fixed Lucide icon imports.
- Ensured 'events_loc' store initialization for new search-related fields.
- Restored legacy query aliases (qry_ae_obj_li__event, qry__event_file, etc.) across Event modules to fix build errors.
- Fixed Hosted File deletion logic in core__hosted_files.ts to use specialized /hosted_file/{id} endpoint with fake_delete support.
- Standardized ID field usage (hosted_file_id vs hosted_file_id_random) in Archive Content and Event File upload components.
- Updated TODO.md to reflect completed search restoration tasks.
- API: Updated `search_ae_obj_v3` to correctly serialize complex URL parameters (JSON).
- Events: Restored "sacred" business logic for Event Badge and Session searches using `ft_qry` and `lk_qry`.
- PWA: Fixed manifest path in `app.html` to resolve 404 errors.
- Documentation: Updated `GEMINI.md` and `TODO.md` with recent search hardening accomplishments.
- Updated ae_types.ts with ae_Event, ae_EventBadge, and ae_EventBadgeTemplate interfaces.
- Standardized return types (Promise<ae_Event[]>, etc.) for all core loading and CRUD functions in Events module.
- Integrated triple-ID patterns for Dexie and V3 API parity in event-related objects.
- Cleaned up local interface redundancies in favor of unified imports.
- Completed V3 migration for Event Badge CRUD operations
- Implemented User module V3 logic and editable fields
- Created management routes for Accounts, Sites, Users, and Lookups
- Updated Site Domain logic to use 'fqdn' and show 'access_key'
- Modernized Core Dashboard with navigation cards
- Restored Dexie User table definition
Refactor how is ensured in badge objects when fetched from the API and cached locally.
Previously, directly injected into results, creating an inconsistency with other data fetching functions. This change centralizes the injection logic within .
- Updated to accept an optional parameter.
- Added logic within the processor to set and on badge objects if they are missing, using the provided context.
- Modified call sites (, , ) to pass the to the function.
This ensures consistent and robust handling of the across badge-related data operations, aligning with the project's data processing patterns.
This commit addresses several critical issues preventing the new v3 badge search page from functioning correctly.
- **Fixes API Fetch Error:** Resolves a `TypeError: NetworkError` that occurred during badge searches. The error was caused by an incorrect `order_by_li` parameter being sent to the API. The parameter is now temporarily commented out in `ae_events__event_badge.ts` to allow searches to succeed.
- **Fixes Svelte 5 Binding Error:** Implements a defensive initialization for badge search filter properties directly in the `(badges)/badges/+page.svelte` script. This prevents a `props_invalid_value` runtime error by ensuring that bound store values are not `undefined` when the child search component is rendered.
- **Fixes Invalid Attribute Name Error:** Corrects the `onsubmit|preventDefault` syntax in the new badge creation and upload forms. The `preventDefault` logic is now handled inside the respective submit handler functions.
- **Restores Site-wide Styles:** Re-adds the global Skeleton UI CSS imports to `app.css` to fix numerous "unknown utility class" errors (e.g., `preset-tonal-*`) and restores button styles in the legacy leads list.
- **Refactors Badge Search Component:** Updates the `ae_comp__badge_search.svelte` component to use its own reactive props for state management instead of relying on global stores, and removes obsolete/conflicting logic.
Migrated the ESLint configuration to the new flat config format ()
and addressed several initial linting errors.
Key changes include:
- Updated ESLint configuration to treat as warnings instead of errors.
- Fixed errors in by declaring and .
- Corrected error in by using instead of an out-of-scope .
- Resolved error in by replacing the undefined directive with the component.
- Addressed errors in by replacing with and with .
- Fixed errors in by importing necessary modules (, , ) and adding missing props (, , , , ).
This commit introduces a major refactoring of the data processing logic across multiple modules (events, archives, posts, sponsorships) to use a standardized pattern with . This improves consistency and maintainability.
Key changes:
- Replaced module-specific data processing with a generic helper.
- Removed deprecated functions.
- Updated Svelte components to leverage the new Svelte 5 runes, simplifying state management.
- Fixed linting errors and updated test configurations.
- Added .