- Harden 'ae_events__event_presenter.ts' to ensure both ID and ID_random fields are synced during refreshes.
- Update presenter list wrapper to use '_id_random' for reliable Dexie queries.
- Enable 'inc_all_file_li' and 'inc_file_li' in session loaders to pre-cache nested files.
- Introduce 'Launcher_presentation_view.svelte' to explicitly display files linked to presentations.
- Refactor presenter views to focus exclusively on speaker-specific files, avoiding UI duplication.
- Roll out platform-wide standard for unauthenticated binary access using '?key=[account_id]' query parameter.
- Update API helpers (get, post, patch) to recognize 'key' bypass and strip account context headers accordingly.
- Refactor IDAA Bulletin Board to restore inline image rendering and edit-mode previews.
- Modernize Events Launcher (Layout, Sync, Session View) to use V3 Action URLs with verified auth.
- Update HTML generators in 'ae_utils.ts' to support the new authenticated URL structure.
- Harden 'ae_comp__event_file_obj_tbl' CSV export and clipboard links with V3 standard patterns.
- Refactored 'event_session', 'event_presentation', 'event_file', 'event_location', and 'event_presenter' libraries to follow a Stale-While-Revalidate pattern.
- Implemented non-blocking background refreshes to allow instant UI rendering from IndexedDB cache.
- Parallelized nested collection loads (files, presentations) during background tasks to eliminate UI stalls.
- Standardized ID lookups using specific indices (event_location_id, event_id) for reliable local data retrieval.
- Resolved regression where aggressive ID overwriting caused relationship inconsistencies in background loads.
- Fixed reactive access to live queries in 'session_view.svelte' using proper Svelte 5 prefixing.
- Introduced 'Launcher_Cfg_Section' with 3-way state support (collapsed, auto, pinned).
- Implemented 'handle_section_expand' coordinator in 'launcher_cfg.svelte' for single-active-section behavior.
- Overhauled all configuration sub-components to participate in the auto-collapse logic.
- Updated 'ae_events_stores.ts' with new persistent section states.
- Synchronized 'launcher_cfg_template.svelte' with the new pattern for future extensions.
- Expose new native handlers in electron_relay.ts (Wallpaper, Updates, Window Control, Power).
- Overhaul Native OS Management UI with controls for window states, display layouts, and power.
- Add Application Updates component with support for local and web sources.
- Include confirmation modal for dangerous system actions (shutdown/reboot).
- Update TODO.md to mark Phase 5 integration as completed.
Update layout.ts to clean raw data from the native bridge. Initialize events_slct.event_device_id in launcher layout. Resort device_id prioritization in launcher_background_sync.svelte.
- Standardized Event module logic files to strictly use random string IDs, ensuring frontend consistency and avoiding 'Integer Trap' 404s.
- Refactored 'ae_comp__event_session_alert.svelte' to accept a plain object instead of a store/observable, resolving the 'store_invalid_shape' error in list loops.
- Updated all callers of the alert component to pass unwrapped session objects.
- Cleaned up event-related UI components to remove redundant '_random' field lookups and align with V3 CRUD patterns.
- Updated project metadata (GEMINI.md, TODO.md) to reflect the new memory structure and latest hardened state.
- Added visual progress bars for RAM usage based on native device metadata.
- Implemented color-coded status indicators (success/warning/error) for memory usage.
- Enhanced layout with animated pulses for heartbeat and sync status.
- Added detailed device info display including hostname and IP addresses.
- Implemented SWR pattern for session loading in ae_events__event_session.ts.
- Refactored Launcher layouts (+layout.ts and +page.ts) to fire background refreshes instead of awaiting API calls.
- Removed redundant blocking logic to ensure instant UI rendering from Dexie cache.
- Broke down the massive launcher_cfg.svelte into 7 modular sub-components.
- Updated electron_relay.ts with Phase 5 presentation controls and manifest tools.
- Updated architecture documentation to reflect the new TypeScript-based native bridge.
- Upgraded LauncherBackgroundSync to force-hydrate OS metadata (home/tmp) on mount.
- Hardened electron_relay.ts with robust placeholder resolution and global regex.
- Restored safe handover by making native.launch_from_cache presentation-aware.
- Integrated heartbeat and sync status into the formal Launcher Config UI.
- Added comprehensive technical documentation for the 2026 native architecture.
- Reverted handle_open_file to use native.launch_from_cache for atomic copy support.
- Upgraded Electron main process to handle specialized launcher logic (LibreOffice/AppleScript) internally after the copy operation.
- Ensures absolute paths and file existence before triggering OS apps.
- Removed detailed OS path hydration from root +layout.ts to keep it lean.
- Moved home/tmp directory hydration to LauncherBackgroundSync onMount.
- Fixed regex pattern bug in electron_relay.ts (/\[home\]/g).
- Ensures absolute paths are correctly generated within the Launcher module.
- Removed manual 'Z' suffix addition in device processing to fix incorrect offsets.
- Switched heartbeat payload to standard UTC ISO strings.
- Enabled background timers in non-native environments for easier verification.
- Hardened telemetry gathering to skip Electron-only APIs when running in a browser.
- Hardened 'find_object_id' in Dexie to support 'event_' prefixed IDs.
- Implemented singleton 'LauncherBackgroundSync' in root launcher layout.
- Added V3-compliant heartbeat and room refresh cycles.
- Fixed redundant component imports and Skeleton UI prop errors.
- Added 'inc_file_li' support to event API loader.
- Improved manual OS command input with better binding and extraction logic.
- Resolved '[object Object]' issue by correctly displaying stdout/stderr/error from structured return.
- Polished terminal output UI with better styling and clear functionality.
- Renamed section to 'Native OS Handlers & Folders' for better clarity.
- Updated electron_relay.ts with full Phase 3 command set (run_cmd_sync, kill_processes, get_device_info).
- Fixed 500 error in Event Location by standardizing enabled/hidden flags.
- Hardened native environment detection in root layout.
- Added Manual OS Command input to Launcher Configuration for Phase 3 testing.
- Implemented aggressive room-wide background caching engine in LauncherBackgroundSync.svelte.
- Added inc_file_li and inc_all_file_li support to Event and Event Location object loaders for total room coverage.
- Switched to proven V1 download path (/hosted_file/) to resolve V3 CRUD binary delivery issues.
- Optimized Electron bridge with download locking and flat-hash storage matching legacy 'perfect' logic.
- Standardized all Electron IPC methods and parameters to snake_case.
- Added visual sync progress indicator for room caching status.
- Implemented Default, Onsite, and Native launcher modes in launcher_file_cont.svelte.
- Restored background pre-caching logic with configurable timers in new LauncherBackgroundSync component.
- Fixed standard browser download regression for regular website mode.
- Modernized electron_relay to TypeScript and standardized bridge detection in layout.
- Detailed startup and background sync technical flow in documentation.
- Resolved 'Ghost Account' warning by updating layout hydration to align with V3 ID Vision (account_id vs account_id_random).
- Improved site lookup reliability using Agent API Key and structured EQ filters for exact FQDN matching (including ports).
- Modernized PWA manifest with maskable icons (PNG/WebP), app shortcuts, and unique installation IDs.
- Implemented automatic Electron 'Native' mode detection in root layout.
- Fixed stale API URLs in Launcher native file download logic.
- Added V3 migration documentation and JWT verification test scripts.
- Standardized ID usage: Migrated multiple components from '_random' variants to standard 'id' properties to align with V3 backend and Dexie patterns.
- Electron Integration: Added global 'native_app' declaration and Window interface augmentation in app.d.ts to resolve TypeScript errors.
- Type Safety: Enhanced ae_EventSession interface with missing 'event_file_li' and added runtime null checks in session loading logic.
- UI/UX: Restored missing launcher components in location-specific pages and fixed LiveQuery filter logic for session lists.
- Bug Fixes: Resolved indexing errors in location list and corrected store update patterns in layout.
- Added new README.md for the v3 Event Leads module at `src/routes/events/[event_id]/(leads)/README.md`, adapting content from its legacy counterpart.
- Created placeholder README.md files for the main v3 Events module (`src/routes/events/[event_id]/README.md`), the v3 Launcher module (`src/routes/events/[event_id]/(launcher)/README.md`), and the v3 Badges module (`src/routes/events/[event_id]/(badges)/README.md`).
- Moved legacy event modules (`events_badges`, `events_leads`) to `src/routes/legacy/` and renamed them to `events_badges_v2` and `events_leads_v2` respectively.
- Created new directory structures for Svelte 5 and SvelteKit-based event modules under `src/routes/events/[event_id]/`:
- `(launcher)`
- `(badges)`
- `(leads)`
- Updated `src/routes/events_leads/README.md` (now `src/routes/legacy/events_leads_v2/README.md`) with comprehensive documentation for the legacy lead retrieval module, reflecting its features, data model, routing, components, and technical implementation details, incorporating project conventions.
Migrated the ESLint configuration to the new flat config format ()
and addressed several initial linting errors.
Key changes include:
- Updated ESLint configuration to treat as warnings instead of errors.
- Fixed errors in by declaring and .
- Corrected error in by using instead of an out-of-scope .
- Resolved error in by replacing the undefined directive with the component.
- Addressed errors in by replacing with and with .
- Fixed errors in by importing necessary modules (, , ) and adding missing props (, , , , ).
The session content was not loading in the new Events Launcher because the loaded session data was not being correctly assigned to the events store.
This commit fixes the issue by correctly assigning the loaded session object and its nested properties to the events store.