Scrollbar shift:
- Add [scrollbar-gutter:stable] to #ae_main_content in events layout so a
scrollbar appearing on first results load no longer reflows the centered
search form (was shifting ~8px left on Linux)
Empty/loading state consistency:
- Move search_status prop into ae_comp__badge_obj_li so it can swap its own
empty state: spinner + "Searching..." while a search is in progress,
UserSearch icon + prompt text otherwise
- Unify p-16 / size-3em / mb-2 / text-xl across all three states (initial
load, searching, no results) so height never jumps between transitions
- Pass search_status from +page.svelte to the component
Transitions:
- transition:fade on initial-load spinner div
- transition:slide on Create/Upload badge button row (appears with edit mode)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
element_data_store fires its load trigger as soon as api_ready is true,
with no check for account_id. In the IDAA iframe flow, the outer layout
mounts before Novi UUID verification completes, so the footer fetch fires
with no x-account-id header and gets a 403.
Wrap the IDAA outer layout footer in {#if $ae_loc.account_id} so it only
loads once the member's identity is established. Apply the same guard to
the events layout header and footer for consistency.
Journals was already safe (data stores are inside the trusted_access gate).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- QR scanner (single + multi): detect previously-removed leads via IDB enable flag;
route to 'reenable' state instead of duplicate error; offer Re-activate button
- API fallback: if create fails and no IDB record, search API for disabled tracking
record by event_exhibit_id + event_badge_id (adds qry_badge_id param to
search__exhibit_tracking)
- Lead detail page: Replace raw enable checkbox with Remove Lead (two-click confirm,
navigates back after) and Restore Lead card (shown when enable is falsy)
- Fix flash of disabled records in leads list: filter !enable in both filtered_lead_li
derived and local IDB fast-path in handle_search_refresh
- eslint.config.js: disable svelte/no-navigation-without-resolve (no base path configured)
- Also includes _random field annotation cleanup (db_events, ae_types), iframe layout
fixes, badge view tweaks, test updates, and doc updates from prior session
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
events/+layout.svelte:
the events nav is actually rendered. Adds pt-0 for the launcher case
(nav never rendered there; launcher manages its own header offset).
- pb-48 (fixed 12rem) → pb-[25vh] — scrolls ~25% of viewport below
last card on any screen size, scales properly on phone/tablet/desktop.
launcher/+layout.svelte outer wrapper:
- Static mt-4 replaced with conditional:
mt-12 when launcher header is visible (matches h-12 header height,
keeps content clear of the absolute overlay)
mt-2 when launcher header is hidden (minimal breathing room only)
- Result: iframe mode + launcher_header=hide → near-zero top dead space
- Refactored layouts to derive account data from stable props instead of reactive stores.
- Wrapped store updates in untrack() with deep equality guards to prevent infinite re-renders.
- Resolved duplicate untrack declarations and missing imports across the project.
- Added fetch safeguards to Element_data_store to prevent redundant API calls.
- Standardized hydration patterns to break circular dependencies during initial load.
- Updated 'create_event_file_obj_from_hosted_file_async' to use the modern V3 action endpoint.
- Standardized 'prevent_default' helper names in root Event and Archive components.
- Applied batch formatting (printWidth: 80) across the settings and events modules.
Migrated the ESLint configuration to the new flat config format ()
and addressed several initial linting errors.
Key changes include:
- Updated ESLint configuration to treat as warnings instead of errors.
- Fixed errors in by declaring and .
- Corrected error in by using instead of an out-of-scope .
- Resolved error in by replacing the undefined directive with the component.
- Addressed errors in by replacing with and with .
- Fixed errors in by importing necessary modules (, , ) and adding missing props (, , , , ).