Refactor how is ensured in badge objects when fetched from the API and cached locally.
Previously, directly injected into results, creating an inconsistency with other data fetching functions. This change centralizes the injection logic within .
- Updated to accept an optional parameter.
- Added logic within the processor to set and on badge objects if they are missing, using the provided context.
- Modified call sites (, , ) to pass the to the function.
This ensures consistent and robust handling of the across badge-related data operations, aligning with the project's data processing patterns.
This commit addresses several critical issues preventing the new v3 badge search page from functioning correctly.
- **Fixes API Fetch Error:** Resolves a `TypeError: NetworkError` that occurred during badge searches. The error was caused by an incorrect `order_by_li` parameter being sent to the API. The parameter is now temporarily commented out in `ae_events__event_badge.ts` to allow searches to succeed.
- **Fixes Svelte 5 Binding Error:** Implements a defensive initialization for badge search filter properties directly in the `(badges)/badges/+page.svelte` script. This prevents a `props_invalid_value` runtime error by ensuring that bound store values are not `undefined` when the child search component is rendered.
- **Fixes Invalid Attribute Name Error:** Corrects the `onsubmit|preventDefault` syntax in the new badge creation and upload forms. The `preventDefault` logic is now handled inside the respective submit handler functions.
- **Restores Site-wide Styles:** Re-adds the global Skeleton UI CSS imports to `app.css` to fix numerous "unknown utility class" errors (e.g., `preset-tonal-*`) and restores button styles in the legacy leads list.
- **Refactors Badge Search Component:** Updates the `ae_comp__badge_search.svelte` component to use its own reactive props for state management instead of relying on global stores, and removes obsolete/conflicting logic.
- Implemented a whitelist for editable fields for the 'event' object type to prevent sending read-only fields in POST/PATCH requests.
- Created a new file to define the editable fields.
- Modified and to use this whitelist.
- Removed the temporary cleaning logic from the event settings page.
- Corrected Svelte 5 to in event settings components.
- Updated Dexie interfaces for badge, badge_template, and device to use string IDs.
This commit refactors the IndexedDB schema to use the string-based random IDs as primary keys instead of the numeric auto-incrementing IDs. This change affects the 'badge' table and all related components that interact with it. The badge detail page and list component have been updated to use the new primary key for more efficient and consistent data retrieval.
Migrated the ESLint configuration to the new flat config format ()
and addressed several initial linting errors.
Key changes include:
- Updated ESLint configuration to treat as warnings instead of errors.
- Fixed errors in by declaring and .
- Corrected error in by using instead of an out-of-scope .
- Resolved error in by replacing the undefined directive with the component.
- Addressed errors in by replacing with and with .
- Fixed errors in by importing necessary modules (, , ) and adding missing props (, , , , ).
This commit introduces a major refactoring of the data processing logic across multiple modules (events, archives, posts, sponsorships) to use a standardized pattern with . This improves consistency and maintainability.
Key changes:
- Replaced module-specific data processing with a generic helper.
- Removed deprecated functions.
- Updated Svelte components to leverage the new Svelte 5 runes, simplifying state management.
- Fixed linting errors and updated test configurations.
- Added .