Lots of work trying to use the new core db_save_ae_obj_li__ae_obj() function.

This commit is contained in:
Scott Idem
2025-05-09 16:12:46 -04:00
parent 5ef6d7dc0c
commit e008950411
4 changed files with 795 additions and 44 deletions

View File

@@ -59,6 +59,11 @@ import {
db_update_ae_obj_id__hosted_file
} from "$lib/ae_core/core__hosted_files";
// This has more generic general purpose functions that can eventually replace the custom ones per object type.
import {
db_save_ae_obj_li__ae_obj,
} from "$lib/ae_core/core__idb_dexie";
import {
add_url_params,
clean_headers,
@@ -431,6 +436,7 @@ let export_obj = {
delete_ae_obj_id__hosted_file: delete_ae_obj_id__hosted_file,
db_save_ae_obj_li__hosted_file: db_save_ae_obj_li__hosted_file,
db_update_ae_obj_id__hosted_file: db_update_ae_obj_id__hosted_file,
db_save_ae_obj_li__ae_obj: db_save_ae_obj_li__ae_obj,
add_url_params: add_url_params,
clean_headers: clean_headers,
handle_load_ae_obj_id__site_domain: handle_load_ae_obj_id__site_domain,

View File

@@ -0,0 +1,91 @@
// This function will save an array of objects to a Dexie database table.
// It will first attempt to update existing records using bulkUpdate.
// If that fails, it will fall back to bulkPut.
// The function takes a database instance, table name, array of objects, and properties to save.
// It also accepts a log level for debugging purposes.
// Updated 2025-05-09
export async function db_save_ae_obj_li__ae_obj({
db_instance,
table_name,
obj_li,
properties_to_save,
log_lvl = 0,
}: {
db_instance: any; // The Dexie database instance
table_name: string; // The name of the table in the database
obj_li: any[];
properties_to_save: string[];
log_lvl?: number;
}) {
log_lvl = 1;
if (log_lvl) {
console.log(`*** db_save_ae_obj_li__ae_obj() *** table_name=${table_name}`, obj_li);
}
if (!obj_li || obj_li.length === 0) {
if (log_lvl) {
console.log('No objects to save.');
}
return [];
}
const db_table = db_instance[table_name];
if (!db_table) {
console.error(`Table not found: ${table_name}`);
return [];
}
const bulkUpdateData = [];
const bulkPutData = [];
for (const obj of obj_li) {
const obj_record: Record<string, any> = {};
// Extract only the specified properties to save
for (const prop of properties_to_save) {
obj_record[prop] = obj[prop];
}
// Ensure the `id` field is included
obj_record.id = obj_record.id || obj.id || obj[`${table_name}_id`] || obj[`${table_name}_id_random`];
if (!obj_record.id) {
console.error(`Object is missing an ID:`, obj);
continue;
}
// Prepare data for bulkUpdate or bulkPut
bulkUpdateData.push({
key: obj_record.id,
changes: obj_record,
});
bulkPutData.push(obj_record);
}
// Attempt bulkUpdate first
try {
const updatedKeys = await db_table.bulkUpdate(bulkUpdateData);
if (log_lvl) {
console.log(`Bulk update completed. Updated keys:`, updatedKeys);
}
} catch (error) {
// This is fairly common and normal if the object is new
if (log_lvl) {
console.error(`Bulk update failed. Falling back to bulkPut.`, error);
}
}
// Use bulkPut for any records that couldn't be updated
try {
const putKeys = await db_table.bulkPut(bulkPutData);
if (log_lvl) {
console.log(`Bulk put completed. Put keys:`, putKeys);
}
return putKeys;
} catch (error) {
// This should not happen if the object is new
console.error(`Bulk put failed.`, error);
return [];
}
}