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documentation/GUIDE__AE_UI_Style_Guidelines.md
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# Aether UI — Design System Style Guidelines
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> **Version:** 1.0 (2026-03-06)
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> **Author:** One Sky IT / Scott Idem
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> **Scope:** All Aether SvelteKit frontend components
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> **Related:** `AE__UI_Component_Patterns.md`, `ae-firefly.css`, `documentation/AE__Components.md`
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---
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## 1. Design Philosophy
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**"Shiny serenity, like a firefly."**
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The Aether UI is calm, focused, and softly luminous. It must be immediately readable under conference-room lighting, at a glance, by presenters who are nervous and in a hurry. Staff in the Speaker Ready Room need scan-speed identity confirmation. Remote presenters uploading files from home need a clear, unambiguous interface that doesn't waste their time.
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Core principles:
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- **Identity first.** The user's first question is always *"Am I in the right place?"* Answer it with the hero card — name, time, room — before anything else is shown.
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- **Progressive disclosure.** Admin fields (codes, IDs, passcodes) are hidden unless `edit_mode` is active.
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- **Theme-aware always.** Zero hardcoded colors. Every background, border, and text color must respond to light/dark mode and the active theme via CSS variables.
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- **Transitions, not pops.** Every interactive state change is smoothed with `transition-colors duration-200`.
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- **Section 508 / WCAG 2.1 AA** compliance is non-negotiable. Contrast ratios, focus indicators, ARIA labels, and screen-reader regions are required everywhere.
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---
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## 2. The AE_Firefly Theme
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**App default since 2026-03-06.** Set in `ae_stores.ts` as `theme_name = 'AE_Firefly'`.
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File: `src/ae-firefly.css` | Activated by: `data-theme="AE_Firefly"`
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| Role | Palette Name | Hue | Use Case |
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|---|---|---|---|
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| **Primary** | Luminescent Teal | ~184° | Primary actions, date/time chips, focus rings, anchor links |
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| **Secondary** | Warm Amber-Gold | ~90° | Secondary actions, copy/email buttons, soft highlights |
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| **Tertiary** | Night-Sky Indigo | ~277° | Location/room chips, depth accents |
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| **Surface** | Moonlit Slate | ~215–233° | All backgrounds — off-white (light) → midnight slate (dark) |
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| **Warning** | Amber semantic | n/a | Disabled/inactive records, "no results" states, code badges |
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| **Success** | Green semantic | n/a | Active/complete states, file count badges |
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| **Error** | Red semantic | n/a | Errors, disabled-presenter states |
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### Contrast Guarantees
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- Body text (`surface-950` on `surface-50`): > 15:1 in light mode ✓
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- Primary buttons: ≥ 3:1 for interactive component threshold ✓
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- Designed using OKLCH perceptual lightness — not HSL estimates
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---
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## 3. Color Token Rules
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### ✅ Always Use Theme Tokens
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**Backgrounds / surfaces:**
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```
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bg-surface-50-900 ← card faces (light: near-white, dark: deep slate)
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bg-surface-100-900 ← inner sections, code blocks, secondary panels
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bg-surface-50-950 ← page-level containers
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bg-surface-200-800 ← skeleton pulse placeholders, dividers
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```
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**Borders:**
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```
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border-surface-200-800 ← standard card/panel borders
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border-primary-500 ← focus rings (via focus-visible:ring)
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border-warning-500 ← warning/caution interactive zones
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border-surface-500/20 ← subtle section dividers
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```
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**Primary color accents (teal):**
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```
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bg-primary-500/10 ← tinted chip background (time chips)
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text-primary-700 dark:text-primary-300 ← chip text with auto dark mode
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hover:text-primary-500 ← link hover color
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```
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**Tertiary color accents (indigo):**
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```
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bg-tertiary-500/10 ← tinted chip background (room/location chips)
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text-tertiary-700 dark:text-tertiary-300
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```
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**Skeleton presets:**
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```
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preset-tonal-warning ← "no results", disabled rows, code tag badges
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preset-tonal-primary ← primary action buttons
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preset-tonal-surface ← neutral/secondary actions, status badges
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preset-tonal-success ← success states, file count badges
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preset-tonal-error ← error/blocked states
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preset-filled-*-500 ← solid-fill buttons (hover state for tonal)
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```
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**Warning/error semantic backgrounds:**
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```
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bg-warning-100 border border-warning-300 ← inline warning banners
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bg-error-100 border border-error-300 ← inline error banners
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```
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---
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### ❌ Never Use These
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| Forbidden | Reason | Replace With |
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|---|---|---|
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| `bg-gray-*` | Fixed color, breaks dark mode | `bg-surface-*` tokens |
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| `bg-neutral-*` | Same — fixed hue | `bg-surface-*` tokens |
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| `bg-white` | Light-mode only | `bg-surface-50-900` |
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| `text-gray-*` | Breaks dark mode | `opacity-60` on inherited text |
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| `text-neutral-*` | Same | `opacity-*` |
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| `border-gray-*` | Non-theme border | `border-surface-200-800` |
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| `bg-yellow-*`, `text-yellow-*` | Bypasses warning semantic | `preset-tonal-warning` |
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| `bg-red-*`, `text-red-*` | Bypasses error semantic | `bg-error-100` / `preset-tonal-error` |
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| `bg-white dark:bg-gray-800` | Manual light/dark pair | Let theme tokens handle it — remove entirely |
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| `text-gray-600 dark:text-gray-400` | Manual light/dark pair | `opacity-60` |
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| `rounded-container-token` | Skeleton v3 class | `rounded-xl` |
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| `variant-soft-*` | Skeleton v3 class | `preset-tonal-*` |
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| `variant-ghost-*` | Skeleton v3 class | `preset-ghost-*` |
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| `variant-ringed-*` | Skeleton v3 class | `preset-outlined-*` |
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| `variant-filled-*` | Skeleton v3 class | `preset-filled-*` |
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| `preset-filled-surface-300-700` | v3 dual-shade notation | `bg-surface-200-800` or `bg-surface-100-900` |
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| `preset-filled-surface-400-600` | v3 dual-shade notation | `bg-surface-100-900` |
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| `overflow-x-scroll` | Forces scrollbar visible | `overflow-x-auto` |
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---
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## 4. Skeleton v3 → v4 Migration Reference
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The app uses **Skeleton v4**. v3 classes produce wrong or zero styling and must be updated on sight.
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| Skeleton v3 | Skeleton v4 Equivalent |
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|---|---|
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| `variant-soft-primary` | `preset-tonal-primary` |
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| `variant-soft-secondary` | `preset-tonal-secondary` |
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| `variant-soft-warning` | `preset-tonal-warning` |
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| `variant-soft-success` | `preset-tonal-success` |
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| `variant-ghost-success` | `preset-ghost-success` |
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| `variant-ghost-warning` | `preset-ghost-warning` |
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| `variant-ringed-warning` | `preset-outlined-warning` |
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| `variant-filled-primary` | `preset-filled-primary` |
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| `variant-filled-warning` | `preset-filled-warning` |
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| `rounded-container-token` | `rounded-xl` |
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| `rounded-token` | `rounded-md` |
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| `card` (standalone) | `card preset-tonal-surface` or surface div pattern |
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| `badge` (standalone) | `badge preset-tonal-surface` |
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| `chip` | `badge preset-tonal-*` |
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---
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## 5. Transitions & Animation
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All interactive state changes must be smoothed — no hard pops.
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| Element | Classes |
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|---|---|
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| Table row | `transition-colors duration-200` on `<tr>` |
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| List item card | `transition-colors duration-200` on `<li>` |
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| Link hover | `transition-colors duration-200` on `<a>` |
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| Info chips | `transition-colors duration-200` on `<span>` |
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| QR code toggle (size) | `transition-all duration-500` on `<img>` |
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| Collapsible sections | Use Skeleton `Accordion` or CSS `transition-all` — don't add custom unless needed |
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| Buttons | Handled automatically by Skeleton preset classes |
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---
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## 6. Loading / Skeleton States
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When `liveQuery` data is still resolving, show pulse placeholders instead of nothing:
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```svelte
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<!-- Title placeholder -->
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<div class="h-7 w-2/3 bg-surface-200-800 animate-pulse rounded"></div>
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<!-- Chip/pill placeholder -->
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<div class="h-5 w-1/2 bg-surface-200-800 animate-pulse rounded-full"></div>
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<!-- Icon placeholder -->
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<div class="h-5 w-5 bg-surface-200-800 animate-pulse rounded-full"></div>
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```
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Always wrap in `{#if $lq__obj}{...}{:else}...skeleton...{/if}` — **never** show real content structure before data exists.
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---
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## 7. Dark Mode Rules
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- **Never write `dark:` overrides for background or text colors.** The Firefly theme handles both modes through CSS variables. Writing `dark:bg-gray-800` or `dark:text-gray-400` bypasses the theme and breaks if the user switches themes.
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- **Exception allowed:** `dark:text-primary-300` and `dark:text-tertiary-300` in info chips are intentional — they reference theme variables that gracefully degrade.
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- **Exception allowed:** `dark:border-surface-700` in fine-grained border work when `border-surface-200-800` isn't strong enough.
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---
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## 8. Accessibility (Section 508 / WCAG 2.1 AA)
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| Requirement | Implementation |
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|---|---|
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| Decorative icons | `aria-hidden="true"` on all `<span class="fas ...">` |
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| Icon-only buttons | `aria-label="..."` or `title="..."` + visible context |
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| Async content regions | `role="status" aria-live="polite"` on loading/empty sections |
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| Focus indicators | `focus-visible:ring-2 focus-visible:ring-primary-500` on custom interactive elements |
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| Interactive dialogs | `aria-haspopup="dialog"` on trigger buttons |
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| Form inputs | Visible `<label>` linked via `for` / `id`, or explicit `aria-label` |
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| Color-only information | Always pair color coding with icon or text — never color alone |
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| Minimum touch target | 44×44px effective hit area for all tap targets |
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---
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## 9. Debug Code — Remove Before Committing
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These patterns are breakpoint debuggers added during development. **Never commit them:**
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```html
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<!-- Breakpoint border debugger — REMOVE before commit -->
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sm:border-l-red-400 md:border-l-yellow-400 lg:border-l-gray-100
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sm:dark:border-l-red-600 md:dark:border-l-yellow-600 lg:dark:border-l-gray-700
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```
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Also flag on code review:
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- `console.log(...)` that isn't behind a `log_lvl` guard
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- `border-dashed border-y-transparent border-r-transparent` left on production components
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- `overflow-x-scroll` (should be `overflow-x-auto`)
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---
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## 10. QR Code Pattern — Critical Bug Prevention
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The async QR generation code uses a boolean `true` as a loading placeholder:
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```typescript
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$events_sess.pres_mgmt.session_qr_url[$lq__obj.id] = true; // ← loading
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// ... async ...
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$events_sess.pres_mgmt.session_qr_url[$lq__obj.id] = result; // ← URL string
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```
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**Always gate display on `typeof ... === 'string'`**, not just truthy:
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```svelte
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<!-- ✅ Correct -->
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{#if typeof $events_sess.pres_mgmt.session_qr_url?.[$lq__obj.id] === 'string'}
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<!-- ❌ Wrong — renders broken <img src="true"> during load -->
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{#if $events_sess.pres_mgmt.session_qr_url[$lq__obj.id]}
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```
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---
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## 11. Tailwind Utility Usage Notes
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- **`opacity-*` for muted text**: Use `opacity-60` (secondary) or `opacity-40` (tertiary/hint) instead of `text-gray-*`. This works in any theme and both modes.
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- **`/` opacity modifier**: `bg-primary-500/10` is preferred over separate `opacity-10` — it targets only the background.
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- **`text-sm leading-relaxed`**: Standard for body-level descriptive text in cards.
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- **`tracking-wide uppercase`**: Use for section label/eyebrow text with `opacity-40`.
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- **`whitespace-pre-wrap`**: Required for any `<pre>` or `<p>` displaying user-entered multi-line text (preserves breaks without horizontal overflow).
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