General code clean up
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@@ -114,11 +114,19 @@ export async function handle_load_ae_obj_li__event(
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// This function will loop through the event_obj_li and save each one to the DB.
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// This function will loop through the event_obj_li and save each one to the DB.
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export function handle_db_save_ae_obj_li__event({obj_type, obj_li}) {
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export function handle_db_save_ae_obj_li__event(
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{
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obj_type,
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obj_li
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}: {
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obj_type: string,
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obj_li: any
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}
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) {
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console.log(`*** handle_db_save_ae_obj_li__event() ***`);
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console.log(`*** handle_db_save_ae_obj_li__event() ***`);
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if (obj_li && obj_li.length) {
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if (obj_li && obj_li.length) {
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obj_li.forEach(async function (obj) {
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obj_li.forEach(async function (obj: any) {
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// console.log(`ae_obj ${obj_type}:`, obj);
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// console.log(`ae_obj ${obj_type}:`, obj);
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try {
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try {
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@@ -1,6 +1,10 @@
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// This file is used to export all the functions that are used for Aether Events related functions.
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// This file is used to export all the functions that are used for Aether Events related functions.
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import { handle_load_ae_obj_id__event, handle_load_ae_obj_li__event, handle_db_save_ae_obj_li__event } from "$lib/ae_events__event";
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import {
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handle_load_ae_obj_id__event,
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handle_load_ae_obj_li__event,
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handle_db_save_ae_obj_li__event
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} from "$lib/ae_events__event";
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import {
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import {
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handle_load_ae_obj_id__event_file,
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handle_load_ae_obj_id__event_file,
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